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Janusz Biela
09-18-2017, 06:35 AM
Hi!

We just released official K3 Benchmark:


web score:
http://www.kraytracing.com/kraybench/

download:
http://www.kraytracing.com/pub/kray3bench/

Facts about benchmark:
- full and pure 10 bounce lights without fake solutions
- Progressive Photon Mapping
- QMC GI sampling (brute force)
- reflection blur , refraction, transparency, translucency, instances, LEM Lights, Physical Light, Physical Sky and Sun, bump.
- 16 passes of Anti-Aliasing (Grid 4)

Greetings from K3 Render Engine!

50one
09-18-2017, 07:37 AM
When is the K3 getting released tho? You guys been on the 'close to release' for the past three years.

OFF
09-18-2017, 10:13 AM
I wonder who will develop his new product longer? Is the team LW or command K3? LW team has all the chances to win in this competition - their team bigger and they have experience in this matter, too, more ))
In any case, it's good that things at K3 are moving forward and from time to time there are some news.

Janusz Biela
09-22-2017, 01:03 AM
We also released Android version.

Hail
09-22-2017, 06:15 AM
Nice... hope k3 gets released soon.
It's a great renderer for arch Viz.

jwiede
09-23-2017, 08:00 PM
Will the upcoming V3(.0) release be compatible with upcoming LW Next release, and will that include supporting LW Next PBR surfaces? Or will that have to wait for some time after V3.0 release like support for Kray-specific surfacing, etc.?

At this rate, it's kind of difficult to tell whether the V3(.0) Kray release will even be that useful for viz tasks. Sounds like most of the "high-quality" LW surfacing features won't be supported (such as material nodes) in V3.0, nor will there be Kray-specific alternatives/replacements available yet either.

Can you say precisely what will be supported surface- and lighting-wise at Kray V3.0 release for LW?

samurai_x
09-23-2017, 10:11 PM
What's the android version for? Waste of dev time.