PDA

View Full Version : I saw this video and i was little worried



AmigaNewTek
08-19-2017, 05:28 AM
The title is: what killed lightwave?
https://www.youtube.com/watch?v=DiOX-D2B8LE


What's really happenign to lightwave?

I know users sometimes needs news and other informations.

@newtek and litghtwave team
Pleas remember that users are often passionate fans

hrgiger
08-19-2017, 05:48 AM
Already a thread about it. http://forums.newtek.com/showthread.php?154213-How-true-is-this-video-What-Killed-Lightwave

shrox
08-19-2017, 08:45 AM
Oh geez...

erikals
08-19-2017, 10:18 AM
there is nothing to worry about, LightWave will be released tomorrow and include a revamped Modeler with 40 new interactive tools, and Workplane.
the same Modeler will be merged into Layout as a bonus.

you will also receive a chicken bonus if you upgrade today.

pinkmouse
08-19-2017, 10:23 AM
...you will also receive a chicken bonus if you upgrade today.

Typical LW3DG. Instantly alienate a group of committed users who happen to be vegetarian!

:D

djwaterman
08-19-2017, 11:44 AM
hrgiger answered the question adequately, no need to pile on.

hrgiger
08-19-2017, 12:10 PM
hrgiger answered the question adequately, no need to pile on.

Yeah, that's what the other thread is there for :)

erikals
08-19-2017, 12:13 PM
Typical LW3DG. Instantly alienate a group of committed users who happen to be vegetarian! :D

no worry, the chickens are alive, and can be used as pets.


https://www.youtube.com/watch?v=-hTqmCUzeYA

AmigaNewTek
08-21-2017, 06:37 AM
"you will also receive a chicken bonus if you upgrade today."

You really caught my attention: gimme one!

erikals
08-21-2017, 07:05 AM
:chicken:

AmigaNewTek
08-21-2017, 07:15 AM
https://www.facebook.com/LADbible/videos/3328360143877819/

Can we expect a cicken attack, then?

erikals
08-21-2017, 09:21 AM
LoL, i believe so... :)

jwiede
08-21-2017, 09:47 AM
Chicken attack (https://youtu.be/IIKPA8Z-D0g)? I prefer original recipe. (NSFW-L)

roboman
08-21-2017, 09:39 PM
I'm not sure what you are worried about. Every piece of software I bought from Newtek still works as well as it did the day I bought it. Well faster, since the computers are faster. There is the discounts from having paid for core that might or might not ever happen or might get changed. Autodesk still keeps sending me e-mails telling me I need to send then the dongles for my autodesk software so I can get a discount on the current ver, that is actually just renting software and not an upgrade to a product that I can use as long as I want

hrgiger
08-22-2017, 04:43 AM
Yet Autodesk is continually updating their products each year. You get what you pay for.

erikals
08-22-2017, 07:45 AM
um, depends on who you ask, plenty of people not pleased with AutoDesk upgrades, and lack of attention to Area X.

could be said about other apps as well.

hrgiger
08-22-2017, 10:44 AM
Sure. But I guess my point was you know you're getting regular updates going that route whether those are the updates you hoped for or not.
I just keep seeing people touting the low cost of LightWave and easy licensing terms. The only problem with that is, less money for lw development and long times between updates.

50one
08-22-2017, 11:21 AM
So, still not released? Well shiiiiat.

Ernest
08-22-2017, 07:59 PM
Yet Autodesk is continually updating their products each year. You get what you pay for.
Yep, the kick in the face that Softimage customers got for their $7000 was quite spectacular. But, sure, who doesn't want to pay $800 of maintenance to get a string change from "XSI" to "Softimage" and a viewcube? And then be told that getting the 2nd most brilliant programming team in the world replaced by a small unproven team was going to benefit the program and the future never looked brighter.

Hashtag: #yeahstillbitter :tongue:

Max users know that Autodesk is continually charging for updates every year, but they have to cross their fingers that there will be at least one or two usable improvements in that update, which happens in about one of every three.

They do update one of their (entertainment) products every year. You just have to be lucky that you got in precisely that boat; only then do you get what you pay for (except a renderer).

kopperdrake
08-23-2017, 03:10 AM
You have four types of user:

Generous Heavy User
Tight Heavy User
Generous Light User
Tight Light User

Generous and Tight refer to how willing they are to part with their cash, for whatever reason - Tight is not to be seen in a negative way in this instance.
Heavy and Light refer to how large a part of their workflow is given over to that particular software.

We can all change, depending on the software in question. With regards LightWave I'm a Generous Heavy - I use it every day, I pay for upgrades when they come through - I am probably not at risk should NewTek decide to go subscription. In fact I suspect I'd be better off.

When it comes to Autodesk Inventor Suite, I'm a Tight Light - we use it rarely, about twice a year for one particular customer. If those jobs barely covered our time and the cost of subscription with a small profit, then we'd be screwed when it came to it. But to find something close to it would be difficult - so the choice would be to let it go, or try and build that side of the business up. Lots of small guys trying to build their business up means some small guys will not succeed.

The Generous Light User, I suspect the rarest of all types, is someone who has money from another revenue stream and decides that whilst the income from the rare Inventor job is not worth the investment in the software, they like using it anyway, for whatever reason. Or they make so much from the product they produce, ie very specialist, that the software is simply not an issue.

The Tight Heavy User should, in theory, be able to jump on the subscription bandwagon - they're the ones Autodesk really want; they have cash because they use it a lot, but they'd rather spend it on hot cars and fast women than put it in the pockets of Autodesk.

The bean counters at Autodesk have decided that in order to pursue the Tight Heavy users, they're willing to sacrifice the Tight Light users. That's why it's the Tight Light users that are hardest hit and are most likely to walk, because they *have* to. BUT, many of the Tight Heavy users will also walk, because they'll feel aggrieved at, in their eyes, being forced to hand over more money when they really haven't needed to.

At the end of the day though, both the Tight Light and the Tight Heavy will be left with a bitter taste in their mouth, and the competition has an advantage.

hrgiger
08-23-2017, 03:20 AM
Sure xsi users have a reason to be bitter.

On updates, youre not always going to get what you want. I certainly dont get what i want every time with Lightwave but i still upgrade anyway because i support development with the hope they will get to things that are more pertinent for me. Software development costs money. The people that are developing these apps deserve to get paid. And even if the improvements they make arent important for you, theyre likely important for someone else. But if people support development, development moves forward. Lightwave is going on 3 years without a influx of cash that comes with a new release.

erikals
08-23-2017, 05:44 AM
it's a rewrite though.

lardbros
08-23-2017, 06:13 AM
Annoys me, as this video has had an awful lot of views, and instead of doing anything positive for the LW community, he decided to do the opposite... and it's probably done a huge amount of damage. What a d*ck!

hrgiger
08-23-2017, 06:39 AM
it's a rewrite though.

Whats a rewrite? Not lightwave....

erikals
08-23-2017, 07:04 AM
the dynamic mesh engine is a rewrite.
so ok, not a complete rewrite, but the foundation of layout is a rewrite.

some might disagree.

hrgiger
08-23-2017, 07:30 AM
Well some might disagree but its just factually incorrect. The part of Layout that deals with geometry is just one component, not the foundation.

erikals
08-23-2017, 08:22 AM
that could dwell into a never ending discussion.

anyway, let's at least agree to them making Major updates to Layout.

Surrealist.
08-23-2017, 08:49 AM
Well some might disagree but its just factually incorrect. The part of Layout that deals with geometry is just one component, not the foundation.

Which would explain why every comment you make about development and updates sounds as if you have assumed this.

Where are you getting this from? There has been nothing stated in the way you have just summarised it.

Not that I have read. I would say it is pretty clear this is a re-write. And fairly universally understood as such.

In fact I might go as far as to say you are the only one who thinks otherwise.

Where exactly are you getting this from?

Wickedpup
08-23-2017, 09:43 AM
Maybe things have changed since the first blog post and they ARE doing a rewrite (if so where is that stated?) and I am by no means any expert on the subject but RP described it as a "progressive refactoring".....and a refactoring differs from a rewrite as far as I can tell........since this is a subject I donīt know much about any explanations to your different views are met with gratitude ;D

rustythe1
08-23-2017, 10:06 AM
actually you can read it several ways, it seemed to me that the part where they were unplugging and plugging parts back in was actually done through the 2015 cycle, then at some point they were going to remove all the old stuff and that is the point we are at now. so yes, I would also read LW next as a complete rewrite from what was there before. and that's just from his first post 2 years or whatever it was ago (actually its interesting to go back and read that post as most of what we have been shown had been implemented before that post so we have had a couple more years of development since that)

hrgiger
08-23-2017, 11:21 AM
A parallel changeover which is probably closer to what they're attempting which isn't the same thing as a rewrite. CORE was a rewrite. This is not. This is taking systems like the renderer or geometry handler out, replacing them, and fixing all the dependencies that have been broken as a result. A rewrite would be creating a common framework from which all other systems in the app will be derived from. Right now it would seem they're running new systems right alongside old systems.

erikals
08-23-2017, 11:32 AM
yes, it's a huge part-rewrite.

hrgiger
08-23-2017, 11:50 AM
Right. Just not the foundation. And we are back where we started.

Surrealist.
08-23-2017, 01:49 PM
Lol well semantics at best. That can be argued forever.

I am not a software developer.

So I rely on people who actually are developers and specifically those that are developing LifhtWave to explain to me what is actually happening.

And no doubt it has been clearly stated and illustrated on many occasions that whatever you want to call CORE technically semantically etc. Was that it was an attempt to solve the many limitations LightWave had due to being saddled and held back by old code.

So a brand new base was started for a new app. Whatever you want to call that. I would call it writing a new app.

And it as clearly stated with no way to interpret otherwise that this process never stopped. That the method of accomplishing this is the only thing that changed.

An analogy of how and why given.

This process continued all the way through V. 10 to the present.

A re-write of LW would suffice as a way to express this semantically.

Bit whatever you want to call it. It is a huge undertaking at a core level. And this is what has been stated clearly.

The blog started as a way to pick up were they left off and further illuminate the importance of this next release as a major re-write of the underlying code base starting with the mesh engine and rendering engine.

And if you are following this at all and if you put it into perspective as the enormous project that it is overall it is clear to see this is a 15 year process at least.

And they are merely at a half way point here.

To the OP. For a guy to do a video about LightWave development and leave all of this out. Wow. Boggles the mind.

TheLexx
08-23-2017, 03:26 PM
To the OP. For a guy to do a video about LightWave development and leave all of this out. Wow. Boggles the mind.I'd just like to stir the pot some more :devil:. Bugzilla's Youtube video is dated 1st February, so he must have become aware of a certain backlash because he posted a subsequent video Why Do Artists Defend Bad Software? (https://www.youtube.com/watch?v=4T1itudvh4M) dated 19th February, which I believe is partly aimed at this forum. Sorry, but I had to. :D

jwiede
08-23-2017, 04:01 PM
If they don't release something really damn soon, it won't matter how much or how little of the LW Next code is new code.

Surrealist.
08-23-2017, 05:35 PM
I'd just like to stir the pot some more :devil:. Bugzilla's Youtube video is dated 1st February, so he must have become aware of a certain backlash because he posted a subsequent video Why Do Artists Defend Bad Software? (https://www.youtube.com/watch?v=4T1itudvh4M) dated 19th February, which I believe is partly aimed at this forum. Sorry, but I had to. :D


lol how is that?

The majority of people here are harsh on both LightWave and Blender... lol

Surrealist.
08-23-2017, 05:47 PM
If they don't release something really damn soon, it won't matter how much or how little of the LW Next code is new code.

That is quite a vote of confidence when you think about it. Like the software world is hanging on everything that LW 3D Group is doing right now. I guess I don't share the same optimistic view of the software user base. My guess is that ship has already sailed. The majority of people have long since moved on. I'd say they ain't got nothing to loose at this point other than to continue doing what they should be doing. And that would be nose to the grind stone and develop.

Wickedpup
08-24-2017, 12:14 AM
Just read on FB that the vRoom developer have decided to stop development. To bad since that was one plugin I was considering buying but with this whole Next shenanigans and not knowing what plugins will work or continue development I have put any further investments on hold :(

50one
08-24-2017, 01:12 AM
Well, to put it bluntly, no matter how much some of yous going to sugarcoat it...Things are bad.

ianr
08-24-2017, 04:55 AM
Just read on FB that the vRoom developer have decided to stop development. To bad since that was one plugin I was considering buying but with this whole Next shenanigans and not knowing what plugins will work or continue development I have put any further investments on hold :(


If its any consolation to you , Jasha has said that Turbulence Plug-in for LW NeXT is ready.

Surrealist.
08-24-2017, 05:05 AM
If its any consolation to you , Jasha has said that Turbulence Plug-in for LW NeXT is ready.

9-10 years too late bad. Start a 15-20 year project - that needed to be started for technological reasons - 17 years ago it is a surprise that a user base has diminished due to these technical limitations and things appear to be bad?

And lets not forget the fact that they made a terrible mistake in 2009 and marketed this vaporware as something that could be delivered in 2-3 years.

So is it any surprise then, that with their estimates of time apparently still way off, they have decided to run silent run deep?

Again to the OP:

Question. What Klled LightWave?

Answer: You idiot! It was dead already! 17 years ago!

New Question: Oh so why did they not do anything about it then?

Answer: They did. Ever hear of Modo?

Editorial: Stop asking stupid questions.

shrox
08-24-2017, 10:04 AM
9-10 years too late bad. Start a 15-20 year project - that needed to be started for technological reasons - 17 years ago it is a surprise that a user base has diminished due to these technical limitations and things appear to be bad?

And lets not forget the fact that they made a terrible mistake in 2009 and marketed this vaporware as something that could be delivered in 2-3 years.

So is it any surprise then, that with their estimates of time apparently still way off, they have decided to run silent run deep?

Again to the OP:

Question. What Klled LightWave?

Answer: You idiot! It was dead already! 17 years ago!

New Question: Oh so why did they not do anything about it then?

Answer: They did. Ever hear of Modo?

Editorial: Stop asking stupid questions.

I do not concur.

ncr100
08-24-2017, 10:55 AM
If they don't release something really damn soon, it won't matter how much or how little of the LW Next code is new code.

Is the risk to, "Win a battle, lose the war." ? (Google tells me this is a Pyrrhic victory.)

DrStrik9
08-24-2017, 11:42 AM
Poopity poop

I don't care what we're talking about; that's funny all by itself, in a giggly juvenile sort of way. :+)

lardbros
08-24-2017, 11:51 AM
Just read on FB that the vRoom developer have decided to stop development. To bad since that was one plugin I was considering buying but with this whole Next shenanigans and not knowing what plugins will work or continue development I have put any further investments on hold :(

But vroom hasn't been developed for years... Why's this such a big shock?
When other developers are making things like fluid plugins, looking at writing AXYZ plugins, or stuff like the octane plugins etc... Not sure why you'd pick on one of the plugins that hasn't been actively developed for a very long time. Yes, it's a cool plugin, but it isn't really a surprise.

TheLexx
08-24-2017, 12:14 PM
Yes, not withstanding the inconvenience to people's workflows, plugin developers are always going to come and go, which happens to other software too (the well regarded Cactus Dan plugins for Cinema 4D spring to mind). But if the post (http://forums.newtek.com/showthread.php?154415-I-saw-this-video-and-i-was-little-worried&p=1515831&viewfull=1#post1515831)about the Turbulence plug-in for LW Next being ready is true, it does imply that Newtek are actively communicating with interested developers to minimise grief over compatibility, and also that some developers quietly know more about LW Next release than they can say, yet are continuing development for LW Next. :)

Wickedpup
08-24-2017, 12:16 PM
Where did I say it was a big shock?...I said it was bad news for me....if it means only discontinuing the one plugin or LW development all together I donīt know, but the latter would mean that yet another 3rd party developer has jumped ship......and for the other developers you mentioned same thing applies.....all investments on hold until further notice (as in the release of Next)

erikals
08-24-2017, 12:56 PM
are there anyone in this thread that like LightWave ?

i mean, if *you* don't find it good for a single thing, then, why bother hanging out here ?

ok, that might be harsh, but sometimes i wonder...

Topster-71
08-24-2017, 01:38 PM
I love Lightwave, its my most cost effective app I've got. It delivers great results that my clients love. Yes it can be improved upon. But its perpetual license means I don't have worry about subscriptions when life gets tuff and the banks collapse. I don't blame my tools if I can't deliver.

hrgiger
08-24-2017, 02:08 PM
Sure I love LightWave. Been using it for now coming up on two decades. But loving it/liking it doesn't mean loving it blindly and it means criticizing things that I would like to see improved.

Right now, LW3DG's silence is not helping their situation at all.

DrStrik9
08-24-2017, 08:27 PM
"Intuitive" tends to be whatever you learned first.

I still like LW (it's intuitive for me), but it can't do a lot of the stuff Blender can. I don't "like" Blender. I prefer LW, but sometimes I have to use Blender, even though I don't really "like" it.

jeric_synergy
08-24-2017, 09:49 PM
"Intuitive" tends to be whatever you learned first.
FWIW, & YMMV, I am finding the C4D interface, particularly the equivalent to the LW Scene Editor, FAR more intuitive, because it seems to more clearly show the relationships between elements.

They also took a correct turn (in contrast to "a wrong turn") by making Channels UN-animated as a default. This is related to my LW feature request that all Motion Channels (and why not everything else?) default to "STATIC" (unchanging) unless specifically animated by the user. AE works this way too. For me, and maybe I've just been doing it wrong all these years, but it's far too easy to generate extraneous channel keyframes, which simply increases the cognitive load on the animator. MOST things (channels) won't change in a given animation, why not make that as easy as possible.

So, while 'first TENDS to be considered intuitive', it doesn't especially continue that way on further familiarity.

Snosrap
08-24-2017, 10:02 PM
They also took a correct turn (in contrast to "a wrong turn") by making Channels UN-animated as a default. This is related to my LW feature request that all Motion Channels (and why not everything else?) default to "STATIC" (unchanging) unless specifically animated by the user. AE works this way too. For me, and maybe I've just been doing it wrong all these years, but it's far too easy to generate extraneous channel keyframes,

Wouldn't turning off "Auto Key" do that?

rustythe1
08-25-2017, 01:36 AM
or changing its option?137757

lardbros
08-25-2017, 07:03 AM
Where did I say it was a big shock?...I said it was bad news for me....if it means only discontinuing the one plugin or LW development all together I donīt know, but the latter would mean that yet another 3rd party developer has jumped ship......and for the other developers you mentioned same thing applies.....all investments on hold until further notice (as in the release of Next)

I guess, what I meant was. VRoom hasn't been updated for years, and Luke only did a few plugins for LW anyway... yes, it was a cool plugin, but it hasn't been updated for years and he moved to Houdini some time ago. So, it wasn't much of a surprise i guess. Maybe he'd be willing to pass on the source code, and open source it for further development??

I'm sure, if LW got its act together, the 3rd parties would be back pretty quickly.
Also... with all of the new tools we've had just this year, it's not like ALL third parties have ditched us. The ditching thing has always happened, remember Dynamite? :)

I don't spend much time in these forums anymore really as they used to be full of people who just wanted to make cool art, and use cool tools. Now everyone is focused on what's next too much, when in actual fact it won't change the way you work. If you're a great artist, you'll create great work with a pencil, a piece of charcoal, or a computer. I personally feel like we get pretty good value for money for Newtek's tools... yes, they don't update as often as others... but i could count on one finger the new tools I use in 3dsMax that have graced us in the last 5 updates! :)

shrox
08-25-2017, 07:10 AM
Lots of people repeating themselves over and over...

50one
08-25-2017, 08:37 AM
Lots of people repeating themselves over and over...

...and some stating the obvious again lol.

jeric_synergy
08-25-2017, 09:45 AM
Wouldn't turning off "Auto Key" do that?

If I wanted to lose all the advantages of Auto Key.

Other s/w manages to have it both ways: Autokeying AND "default static". AE is the conspicuous example.

ncr100
08-25-2017, 01:49 PM
are there anyone in this thread that like LightWave ?

i mean, if *you* don't find it good for a single thing, then, why bother hanging out here ?

ok, that might be harsh, but sometimes i wonder...

It's rad and will certainly be awesomer with the Next release. Each release has improved upon the prior - except for in the area of complexity / redundancy which may be improved in Next (changes what I understood the plugin API, creating backwards incompatibilities which could drop some redundant plugins).

- - - Updated - - -


Lots of people repeating themselves over and over...

(Amusing how the Forum software itself does this from time to time too.)

shrox
08-25-2017, 01:53 PM
(Amusing how the Forum software itself does this from time to time too.)

Doh!

jwiede
08-25-2017, 02:55 PM
Wouldn't turning off "Auto Key" do that?

Not exactly, no. The difference becomes obvious if you move to, say, frame 20, and reposition an object with "Auto key" off (in both).

LW: Object repositioning is ignored, reset to frame 0 location at next time move (and keyframe apparently gets auto-generated at frame 0, at least in Mac LW2015.3, despite auto-key setting of off).

C4D: Object's static position is relocated to new position, for all frames. No keyframes generated.

BTW, that LW-created keyframe at 0 might not seem like an issue, but it can be (f.e. if object is to be dynamic-controlled).

Marander
08-25-2017, 05:39 PM
Not exactly, no. The difference becomes obvious if you move to, say, frame 20, and reposition an object with "Auto key" off (in both).

LW: Object repositioning is ignored, reset to frame 0 location at next time move (and keyframe apparently gets auto-generated at frame 0, at least in Mac LW2015.3, despite auto-key setting of off).

C4D: Object's static position is relocated to new position, for all frames. No keyframes generated.

BTW, that LW-created keyframe at 0 might not seem like an issue, but it can be (f.e. if object is to be dynamic-controlled).

Exactly, very good description and observation.

Also the C4D behavior is helpful in procedural animation (using built-in methods or for example Signal) where no keyframes are used but the object can be repositioned / modified while the procedural animation or dynamics simulation is playing in realtime. This applies to animated parameters and effectors as well.

A huge workflow benefit to be able to test and alter the animation in realtime without modifiying keyframes.

For example modifying spline control points while the animation is playing: not possible in LW.

For example playback of Bullet, selecting an object from the object list stops the animation (!), any attempt to change the position of an object brings up a dynamics simulation, totally useless. Hell, why do I even have to simulate dynamics, this should happen in realtime.

Autokey would mess up the animation anyway when used in playback mode in LW.

Something some LW users maybe don't understand because they are used to the outdated workflow and know nothing else.

jeric_synergy
08-25-2017, 05:53 PM
Not exactly, no. The difference becomes obvious if you move to, say, frame 20, and reposition an object with "Auto key" off (in both). {etc}
John, thanks for verbalizing that better than I could.

I always sorta assumed that every channel required a keyframe, even if static. But never really sherlocked it to make sure.

Anyway, I hope the dev team is considering things of this nature. Things that we've grown used to putting up with, that could use a second look.

For instance: YMMV, but for me, it would be better if Modeler Layers DEFAULTED to 'Hidden' (eyeball off)-- I feel I spend a lot of time hiding Layers that are never meant to be seen, let alone animated. If not Vendor defaulted, at least make it "User Definable Default".


Something some LW users maybe don't understand because they are used to the outdated workflow and know nothing else.
Exactly.

shrox
08-25-2017, 07:02 PM
Something some LW users maybe don't understand because they are used to the outdated workflow and know nothing else.

Money I make with Lightwave is money in my pocket...OK, it goes in my wife's, but I put it there!

Marander
08-25-2017, 07:12 PM
Money I make with Lightwave is money in my pocket...OK, it goes in my wife's, but I put it there!

Yeah that's maybe the difference, I do 3D just for fun. Wife makes her own money.

Surrealist.
08-25-2017, 09:25 PM
I have always wondered why it makes a difference if you make money using software.

Do you get to join some special club where your opinion now matters?

Like making a YouTube video somehow makes the stupid things you say taken seriously.

Er oops that came out wrong. Not saying that people saying they make money with LW were saying stupid things.

I mean to slam the author of the video. And just simply state that if you have an opinion. It need not be backed up with if you make money with it or not

We should not put value on opinions beyond the face value of things said.

Stupid things stated in a well-rehearsed and presented video are just stupid.

What people say about this or that are either factual or a lot of hot air.

gar26lw
08-25-2017, 11:48 PM
Just read on FB that the vRoom developer have decided to stop development. To bad since that was one plugin I was considering buying but with this whole Next shenanigans and not knowing what plugins will work or continue development I have put any further investments on hold :(

It's pretty f'd up. :(

AmigaNewTek
08-28-2017, 04:14 AM
Lightwave is out of ...

AmigaNewTek
09-18-2017, 02:13 PM
Another one:

http://www.3dartistic.com/2014/09/why-some-may-think-lightwave-is-fading/

Dillon
09-18-2017, 02:49 PM
Another one:

http://www.3dartistic.com/2014/09/why-some-may-think-lightwave-is-fading/

Really, dude? This article is over 3 years old.

AmigaNewTek
09-19-2017, 04:41 AM
Really, dude? This article is over 3 years old.

Really?

Are you saying that we are waiting since 3 years now?

Surrealist.
09-19-2017, 06:07 AM
Waiting for the author to learn English. Can't get past the first "paragraph".

50one
09-19-2017, 06:52 AM
Not everyone was born in english speaking country and some born outside english speaking countries have better English than people born within.

Anyhow, to discredit anyone because of his language skills is pretty low in my books. Without resorting to name calling I'll just call it 'childish' .

hrgiger
09-19-2017, 07:11 AM
Yeah richard hows your russian or japanese?

raymondtrace
09-19-2017, 07:40 AM
Another one:

http://www.3dartistic.com/2014/09/why-some-may-think-lightwave-is-fading/

The author could better communicate by posting in their native language or by drawing on a cave wall.

I'm more concerned that people feel the need to share this poorly conceived (both in grammar and content) article here and in the Lightwave Facebook groups over the past day. Poor writing (with a poor message) is bad enough. Childishly sharing it is worse.

These redundant threads about the same idiotic topic are masking any useful information this forum can offer. I can only assume the proliferation of this stupid topic is due to trolling.

Why is a conversation about this topic important?

Surrealist.
09-19-2017, 08:04 AM
Yeah richard hows your russian or japanese?

Horrible. Which is why I have the good sense to not try and post meaningful information in those languages. Anywhere.

Where I live, I actually can read and write a completely foreign language. I don't mean a romance language. I mean a language where I had to learn 160 new script characters from scratch that are not at all related to Latin characters. And it took me a few years. I did it all on my own though books, tapes and the internet.

I did it because language fascinates me. And for the challenge. And for some modicum of respect. When in Rome as they say.... But it is an on going project. I have gotten better and better at speaking the language and in relating to people. A constant work in progress.

But when it comes to something meaningful, something I need to make sure and is clearly understood because it is important, I hire an interpreter. I do this on a weekly basis usually.

And you can bet your *** I would never ever be so bold as to post on the internet in that lanquage and expect to get any kind of credit or respect from the locals or have anyone take me seriously. That is like wow... who would do that?

So if I come across as harsh against someone trying to use a language they don't even remotely understand to try and convey something important, excuse me. I am extremely harsh. Yes.

And I knew you guys would come out of the woodworks to take a cheap shot at that comment.

Discredit? Absolutely. Lacking the good sense to know he can not hold a concept together in English and then to be so delusional as to think this will make a good article. Sorry boys. You have lost me there coming out in defense of this guy.

Translated. No good sense to know not to try and write an article in English = No good sense.

Enough noise on the internet as it is. Easy to ignore.

ncr100
09-19-2017, 08:43 AM
This is why we cannot have nice things. Rhetorically speaking, when does shooting the messenger ever resolve issues?

The author of the article linked above points out that LW has, for years, been seen to be in decline. That point is relevant to this thread. The author defends LW as being marketed differently, requiring user training to learn its unique workflow, and lacking development support.

50one
09-19-2017, 08:59 AM
Yes, non english users should shut up here too, how the hell they dare to talk to yous with their poor english grammar! I don't ******* care if someone is struggling with grammar or spelling, I'll still would talk to that person rather than someone who is so full of himself.

Wow, just wow. All I can say, followed by an english word that describes the place on your body that reminds a wee starfish.

kyuzo
09-19-2017, 09:29 AM
Rhetorically speaking, when does shooting the messenger ever resolve issues?

Now all I can think about is "This is SPARTAAAA!!!!"



(Done in LW of course, so not really off-topic...)

raymondtrace
09-19-2017, 09:32 AM
This is why we cannot have nice things. Rhetorically speaking, when does shooting the messenger ever resolve issues?

Nobody is shooting the messenger. The messenger is just completely pointless and unwelcome. There is absolutely no more relevance than entertaining a messenger that has come to state that stubbing your toe hurts. (Duh!) The participants in this forum are well aware of LW and how it is marketed.

I'm old enough to remember when 3D software used to be complex and required complex minds to operate. The stupidity of these threads (discussing an unknown release of a software that in its 27 year span has NEVER had a regular release schedule) shows we are now too dumb to operate 3D software. This idiotic topic is why we cannot have nice things.

Asticles
09-19-2017, 10:35 AM
What does the moderator think about this? I wonder.

Surrealist.
09-19-2017, 12:38 PM
Nah. It is all just boredom. We keep this going long enough it will be entertaining to make this about what a jerk I am for a while to avoid the Elephant in the room. Then it will be on to other things.

I know the comment I made was not going to be particularly popular. And I think I explained it as well as I need to. If people think that is harsh. I can take it. It is OK.

Back to your usual programing. :)

ncr100
09-19-2017, 05:48 PM
Now all I can think about is "This is SPARTAAAA!!!!"



(Done in LW of course, so not really off-topic...)

LOL, "This is LW FORUMMMMMMMSSSS!!!!!"