View Full Version : How to render 360 mov video on Lightwave or After?

08-17-2017, 07:13 AM
A quick question.

How do we render that interactive 360 video on lightwave or after Fx?

Any tutorials? Ideas?

08-17-2017, 02:26 PM
You can render 360 animations using Ubercam (Liberty3D).
However to make it interactive you will need Unity or Unreal.

08-17-2017, 05:57 PM
You can also render a 360 animation out of Lightwave directly using the Advanced camera.

Set the Horizontal FOV to Spherical and enter 360 degrees in the field below that. Your camera resolution must be set to twice the width than the height (e.g. 4000x2000).

The tools to work with this in After Effects are free now. Adobe recently purchased the company that makes SkyBox 360 (360 vr workflow plugins from Mettle). Later this year, the plugins will be included with an upcoming release of After Effects. But, you can download these for free from adobe. https://blogs.adobe.com/creativecloud/the-latest-and-greatest-in-vr/

09-05-2017, 05:57 PM
thanks guys!