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rdolishny
08-06-2017, 01:52 PM
The theme of the 36 hour event was 'retro flashback' so lots of opportunities to do some fast polygonal modelling.

I was involved in a dungeon crawler and a Tron reboot.

I loved the younger modellers watching me work and asking what I was using that was so fast. Lightwave kids! They promised to 'look it up'. LOL.

Fun to be back in the seat with a tight deadline. Everything went to Unity for the game coders to jam with.

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