View Full Version : bullet dynamic baking but need each frame keyframed.

08-03-2017, 11:49 PM
I am working on a object falling in an angle and it needs to land in this exact "position"
I used static and parts to have the object fall(which works nicely) but I can't seem to find a way to have it land at this exact location. I tried mdd but didn't work because it doesn't give me keyframes.
I also tried a plugin called MFMotion Baker and it created keyframes but values stayed the same.
Is there anyway to keyframe each frame? I don't mind doing it manual way if there is a way. It's only 30frames.
Please help!


08-04-2017, 12:35 AM
You may try BDD Scan plugin from DP MotionDesigner,
it has an option for baking one object animated with dynamic as keyframes,
hope it works for you.


08-05-2017, 07:08 AM
Drop the object first on dummy planes/objects. When you have a motion you're happy with, bake out the anim. Then position all your other items in the scene, moving them to suit the end position of the object.