View Full Version : Applying Post-Process Effects to HyperVoxels?

12-19-2003, 11:26 AM
greets all,

I'm wondering how one would go about applying a post-processing effect (such as hyperglow or heatwave) to hypervoxels?

I can apply a post-processing effect to any surface in the SURFACE editor, as long as that surface is flagged (buffers for the surface are set to non-zero).

But hypervoxel surfaces do not seem to (at least as far as I know) show up in the surface editor. Therefore I cannot flag them and apply a Heatwave effect to them.

Anyone know how I might be able to do this? Thanks.

12-19-2003, 01:53 PM
See PC forum