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Camaxoo
07-07-2017, 03:19 AM
Hi,

I'm trying to destroy a stone wall, so when I destroy the wall I want the stones coming from the fracture to fracture again into smaller pieces when they land on the ground. Is there a way to archieve it in lightwave??

Thanks in advice

Otterman
07-07-2017, 04:41 AM
I assume you are talking bullet?

If you fracture the mesh enough and play around with the glue strength in the graph editor it should help give a secondary fracture. Ie, reduce it at the point of secondary bounce.

MonroePoteet
07-08-2017, 04:33 PM
If I was going to try it, I'd set up each sub-fracturing piece as a separate Parts object in Bullet with the Glue Strength being a Gradient with Y-Distance to Object as the input. Use the ground-plane object as the Object so when the sub-fracturing pieces get "close" to the ground the Glue Strength will suddenly drop to zero.

mTp