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akademus
04-20-2017, 06:50 AM
I'm messing with stuff from a previous project.

Based on https://www.joshbryanart.com/triangulations art I tried to recreate the same kind a look in Lightwave.

Head used is a free model from 3dscanstore.com

Let me know what you think.

Thanks

djwaterman
04-20-2017, 08:22 AM
Hey man, I don't know how but you did it.

souzou
04-20-2017, 08:41 AM
Very very cool. Would also be great if you could roughen up the lines a bit to give it more of a pencil look, but I'm not sure how you'd go about doing that.

Sensei
04-20-2017, 08:54 AM
Hey man, I don't know how but you did it.

I didn't read article, but
try Incidence angle node plug to Gradient with exposed Color Keys (Show Output), and plug to them different procedural textures/image nodes,
Spot Info > Geometric Normal to Incidence node Normal (so entire polygon has the same).