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View Full Version : weightmap problems



comicdesign
01-29-2017, 05:41 AM
I just encountered a problem with applying weightmaps. I modelled a character and applied weightmaps, they appeared in the weight shade mode in Modeller , as usual, with a dissolved edge to the other polygons outside the weighted area. However now, when I reloaded the model deleted the old weight map and applied a new weight map, only the chosen polygons are showing red with a sharp border. The diffused border has dissapeared. When I create a new object in the same window next to my model weight mapping works fine. What could go wrong? Thanks for any clue.