View Full Version : Nodal cylindrical mapping repeat rotational OFFSET?

12-25-2016, 11:14 AM
From another texturing thread:

Is there a way, a nodal way I'd imagine, to have the axial repetitions in a cylindrical mapping be rotationally offset? So, you'd have bands of, say, the same image, but it would be as if each individual band were rotated around the axis by some amount.

This would help break up the tiling.