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jeric_synergy
11-09-2016, 05:30 PM
Is there anything like this (c4d plugin, free) for LW or adjacent, like Blender>LW?

https://vimeo.com/93523799

Ztreem
11-09-2016, 06:30 PM
For LW, not that I know. Hypervoxels is maybe the closest you get for this type of volumetric effect.

jeric_synergy
11-09-2016, 07:11 PM
I'm gonna play with this (it's free!) and see if it's possible to get a polygonal object that isn't insane poly #s.

What's cool is you can have arbitrary (?) boolean shapes, I think. Unless it's relying on c4d procedural object clipping.

jeric_synergy
11-09-2016, 09:16 PM
Well, THAT wasn't difficult.
135048


Was going to attach the LWO but it's 18megs zipped.

mummyman
11-10-2016, 08:37 AM
Nice...

jeric_synergy
11-10-2016, 08:39 AM
135051

prometheus
11-10-2016, 10:50 AM
For LW, not that I know. Hypervoxels is maybe the closest you get for this type of volumetric effect.


Itīs not really close though, not by the looks of it, and not by tech either, if you would like to get it as a true mesh.

prometheus
11-10-2016, 11:33 AM
I forgot, the closest thing for lightwave, I would suggest volumedic..

you can turn most volumetric stuff to a mesh, and use noises etc, unlike the free cinemaplugin this will cost you, but it will also be capable of much more than that cinema4d plugin...



https://www.youtube.com/watch?v=_YFDKoMQvzg

https://www.youtube.com/results?search_query=volumedic+lightwave

jeric_synergy
11-10-2016, 05:23 PM
135058

daforum
11-10-2016, 09:48 PM
Good image jeric.
Did you create this model in C4D then in to LW and render?
Or was it all LW?

jeric_synergy
11-10-2016, 10:06 PM
Good image jeric.
Did you create this model in C4D then in to LW and render?
Or was it all LW?
Using a free C4d plugin (proc3durale) to create the noise object, exported as OBJ, rendered in LW.

Didn't even scratch the surface of what the plugin can do: eg, if you have ANY object (afaict) in c4d, you can use it as a clipping...errr... volume, I guess, and the resulting noise object will conform to that shape. For example, you could create a toroid, drop it into the appropriate field, and the noise would be constrained to that volume. --VERY neat.

Also, the export was super painless, although the resulting object is measured in kilometers rather than centimeters-- probably pilot error there.

I don't know if C4dL would accept this plugin, but R17 certainly does. If it did, that would be an excellent adjunct to LWM, since many people already have After Effects.

Marander
11-11-2016, 12:32 AM
Yes the Vonc plugins for C4D are nice. But please note that there is also a commercial version 2 which offers much more / optimized functionality. Also, it works with almost every procedural shader in C4D, like with the additional Biomekk Enhance C4D procedural shaders / noises for example. Also there are some other neat plugins like unfolding and selection tools from Vonc.

jeric_synergy
11-11-2016, 12:50 AM
Thanks for the hedzup.

I only point these out as aspirational targets for LW. ;)