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THIBAULT
10-23-2016, 07:30 AM
Hi guys,
Just one question for the specialist how use XSI.
Can we say, this day, XSI is a good choice for a 3Dgeneralist ? And for many years again ?
Thanks for your comments

erikals
10-23-2016, 08:32 AM
you should ask Pooby (maybe via PM)

even after the "shutdown" i considered xSI, as it's still awesome, but found that by the time i would have learned it well enough, it would have taken too many years.
so going the LightWave / Houdini Indie route instead.

Wireframex
10-23-2016, 08:56 AM
Hi guys,
Just one question for the specialist how use XSI.
Can we say, this day, XSI is a good choice for a 3Dgeneralist ? And for many years again ?
Thanks for your comments

Softimage is still used and a very good choice for a 3D Generalist. Many third party renders are available and still updated like Redshift, Arnold, Octane. Vray has stopped but it works very well with Softimage (Last version is 3.0).

My best ICE effects --> http://www.mootzoid.com/plugin --> still updated.

The main base plugin --> have a look to http://rray.de/xsi/

It is a huge program far away from ... ;)

The best live forum : http://www.si-community.com/community/index.php

Regards
Phil

Surrealist.
10-23-2016, 09:07 AM
Absolutely. One of the best packages out there. But that also depends on what you want to do. I think XSI and ICE is 100 times easier to learn than Houdini. I think think a much more friendly system. When you dig into Houdini it gets very complex very fast. And you can see that it is still really a TD (technical director) tool and the people who know it are rather geeky and they don't seem to understand there are new people trying to learn and it feels more like pulling teeth just to get them to tell you how to do something simple. And the simplest things seem extremely complex to set up. It is not all just pluging in nodes. It is setting up geeky/techie expressions or links to nodes in fields and so on. It is like... what is this the 90s? I think a lot of Houdini underneath is still old school. That said there are a lot of new cool things that are easy to set up. It is just that when you start to customize what you want is when it gets horribly complex I find.

That is my experience. I still Like Houdini. But if you have or can get an XSI license, go for it.

XSI has some decent modeling tools and good rigging tools. Siflex on ICE for cloth. Mental Ray is not the best but it is not horrible either. There are some rendering plugins for XSI still.

I switched to Maya some time before the end of XSI mainly because I wanted to have a MotionBuilder animation pipeline and Maya just made more sense than XSI. I did use XSI in production for modeling and rigging for about a year, so I do have a fondness for it.

ICE to me just seemed stupid simple to learn and use. I really like that system. A lot.

I would probably use XSI more often if I was not modeling all the time in Blender and animating in MotionBuilder.

Non-destructive workflows in XSI are fairly easy to set up. For example I often had chains of Boolen operators set up and I could go back and edit the mesh at any stage of the chain. To do that in Maya it takes more specific nodes set up. In Blender of course there is the modifier stack. But XSI then, of course has ICE modeling. Real powerful procedural modeling.

There are good auto rigging tools in XSI, lots of presets for a lot of stuff, even characters. And then there is Face Robot which is very nice.

Just overall, XSI is a really nice package filled with a lot of great tools. Dynamics even, as good as anything. ICE even better. Crowd sims, Lagoa physics, ICE rigs, on and on. Not to mention all kinds of people contributing ICE trees you can get and study and use for free.

For rendering don't forget there is also 3Delight. Fairly cheap.

jasonwestmas
10-23-2016, 09:35 AM
How do you define generalist? Do you actually find yourself doing everything in the pipeline including rigging setup and animation? What level of detail work do you see yourself doing for final render and to what scope? I think those are the kind of questions that will tell you what software to buy into for the long haul. Think about the kind of conceptual design elements you typically see in your field of interest/profit.

THIBAULT
10-23-2016, 09:55 AM
Very interesting ! Thanks for your comments !
Erikals - Yes, i understand LW/HOUDINI seems a good road but Houdini too much difficult for me and for my use
Phil - Merci, tu travailles uniquement avec Lightwave/XSI?
Richard - Thanks for your comments, very interesting. Same here, i followed Houdini formation but to difficult for my use.

There's also that I asked whether the new version of LW will be as powerful for a generalist, that have already XSI. Not sur ! Very interesting to buy 3Delight but not sur i can find it for XSI.

THIBAULT
10-23-2016, 10:00 AM
Thnaks Jason,
I work with LW/Octane for architectural visualisation but
I wish to extend my offer to the logo animation, TV jingle, naval animation ... No character animation. There are of course, and everyone talked a lot, C4D but I find it too expensive in terms of quality / performance / price.

And very interesting by Tim Borgmann works http://art.bt-3d.de/

hrgiger
10-23-2016, 10:07 AM
Can you still get xsi?

THIBAULT
10-23-2016, 10:22 AM
I have a version of XSI I've bought many years ago ! But never realy use in production. Just for animated logo.
I bought XSI when I saw the short LOOM created by Polynoid. A reference for me, again now !

https://vimeo.com/24069938

THIBAULT
10-23-2016, 10:35 AM
I have read much everything that happened on the forum in recent weeks and I remembered that I had a version of XSI I never hardly used.
And following the forum, I see a lot of things that are required to LW are already in XSI, or even more. So why not make it seriously?
I think with LW/Lwcad modeler, it meets all what I want to do in my career. I am 52 years

Wireframex
10-23-2016, 10:45 AM
Very interesting ! Thanks for your comments !
Erikals - Yes, i understand LW/HOUDINI seems a good road but Houdini too much difficult for me and for my use
Phil - Merci, tu travailles uniquement avec Lightwave/XSI?
Richard - Thanks for your comments, very interesting. Same here, i followed Houdini formation but to difficult for my use.

There's also that I asked whether the new version of LW will be as powerful for a generalist, that have already XSI. Not sur ! Very interesting to buy 3Delight but not sur i can find it for XSI.

En fait, j'ai essayé de migrer vers d'autre logiciel comme C4D, LW et/ou Modo depuis la fin annoncée de Softimage. J'ai tenté C4D mais je n'ai pas du tout adhéré et je l'ai revendu après quelques mois d'utilisation. Modo ne m'a pas convaincu non plus car il est devenu trop brouillon depuis la version 601. J'attends avec impatiente la future version de LW qui me semble plus prometteuse ...

Softimage reste pour ma part le logiciel qui me permet de tout faire car il est très complet et ne souffre pas de pouvoir travailler avec des millions de polygones sans ralentissement.

Wireframex
10-23-2016, 10:56 AM
Can you still get xsi?

Nope. Maybe it is possible to buy it from anyone and ask for transfer the license...

jasonwestmas
10-23-2016, 11:23 AM
Thnaks Jason,
I work with LW/Octane for architectural visualisation but
I wish to extend my offer to the logo animation, TV jingle, naval animation ... No character animation. There are of course, and everyone talked a lot, C4D but I find it too expensive in terms of quality / performance / price.

And very interesting by Tim Borgmann works http://art.bt-3d.de/

Ahh, abstract mo-graph stuff. That's certainly not my area of expertise. You sound serious about expanding your vision so you might want to look into what modo's workflow has to offer in terms of procedural types of deformers. I only recommend looking at modo because it is an easier grasp if you are a lightwave user and haven't used the autodesk apps before. Otherwise maya's new MASH system looks pretty sweet. I would only recommend that because the Maya team looks really serious about supporting mograph. Plus the deformer and playback performance in maya is superior to any other program I've used which is of course ideal for large scenes.

https://www.youtube.com/watch?v=YegiZVVbk2I

THIBAULT
10-23-2016, 11:40 AM
For rendering don't forget there is also 3Delight. Fairly cheap.

Happy because 3Delight just say me it's always possible to have a license. Cool ! And a very good price !

THIBAULT
10-23-2016, 11:46 AM
Thanks Jason !
Unfortunely, I have great difficulty with Modo. I do not make me the UI. Modo/Blender are sames for me, I do not manage to use them properly.
Maya, yes, Certainly a good choice but a little expensive for the moment.

Wireframex
10-23-2016, 12:55 PM
Happy because 3Delight just say me it's always possible to have a license. Cool ! And a very good price !

Try also Redshift if you have some good GPU GFX Card !!

THIBAULT
10-23-2016, 01:59 PM
Yes, my first choice for GPU. I've 4 Titans X and one GTX 980. I think it's a good setup. 3Delight for CPU - Redshift for GPU - and XSI for working ! I'm happy !
Thanks to all !

Wireframex
10-23-2016, 02:23 PM
Yes, my first choice for GPU. I've 4 Titans X and one GTX 980. I think it's a good setup. 3Delight for CPU - Redshift for GPU - and XSI for working ! I'm happy !
Thanks to all !

Just upgraded my Softimage Redshift license for 1 year ($250) :)

Norka
10-23-2016, 03:58 PM
I wonder if VALVe still uses Softimage (if they are still indeed making games.. please god let it be so.. HL3!.. Portal3!)... I remember them being big users, back in the stone age...