View Full Version : Cable Spline deform issues?

10-05-2016, 12:07 AM
I've got some bendy cables that I set up by making a tube with lots of geometry, and lots of bones, that deform along an animated spline in Layout defined by nodes. it works pretty good, but if I bend my spline too extremely (not actually that severe) my geometry starts to pinch and not follow the spline, or it's bones


To be honest, I set the cable up a long time ago, and copy/pasted it in, and don't remember a ton about how it works. Any tips on keeping my cable thick regardless of how I try to bend it?

10-05-2016, 03:32 AM
You could assign an individual weight map to each tube, and then assign the weight map to the set of bones running through it.