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Hail
09-20-2016, 07:27 AM
I'm working on a scene where I have two objects cutting across a target item to create an animated boolean effect using dpkit's boolean node and it works beautifully well but when the cutter objects intersect, they leave some geometry between them.
Is there any way I can fix that? I'd like the cutter objects to cut across each other like you would have in a traditional boolean. Is this possible with dp boolean node?

Hail
09-20-2016, 09:50 AM
Here is what it looks like
134513

Ztreem
09-20-2016, 11:07 AM
As its a trick and no real boolean it is limited. I tried with native LW nodes to setup a boolean and got the same problem. One shape works fine but two shapes intersecting is problematic. Maybe you can use one shape with morphs to get the same effect as two shapes?