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lightscape
04-28-2016, 08:52 PM
https://www.youtube.com/watch?v=8k6TDuJkztk
3dcoat still finds a way to pull me back in.

safetyman
04-29-2016, 05:25 AM
Amazing. Simply amazing.

Norka
04-29-2016, 06:14 AM
Yeah, I saw that on cgchannel.com. I wonder though if 3RDPwrs LWBrush > Topology might be almost as good, when I figure out how to use the damn thing properly... probably not. This looks pretty sweet indeed.

Greenlaw
04-29-2016, 09:06 AM
Wow, that's fantastic! Lately, I've been use 3D Coat for 'converting' LightWave models into a single airtight mesh for 3D printing. This process was already relatively easy to do in 3DC but it appears it's gotten even easier.

I've been using 3DC since the original beta release and this program has never ceased to amaze me.

gamedesign1
04-29-2016, 11:16 AM
One thing I would love to see in LWBrush is the option for it to snap to the background mesh when using any of the brushes.

lightscape
04-29-2016, 07:48 PM
One thing I would love to see in LWBrush is the option for it to snap to the background mesh when using any of the brushes.

A long standing request for lwbrush. I mailed him about background contraints especially for the smooth brush.
Maybe more users can mail him so he will do it.

CaptainMarlowe
04-30-2016, 12:26 PM
Very impressive. I downloaded the last build, but didn't find this functionnality. Is it implemented yet ?

stevecullum
04-30-2016, 03:47 PM
Very impressive. I downloaded the last build, but didn't find this functionnality. Is it implemented yet ?

Edit preferences - enable beta tools

CaptainMarlowe
05-01-2016, 03:17 PM
Thanks. I'll try that when I'm back home on friday.