View Full Version : [Setup] setup bunch of render properties

03-01-2016, 12:26 PM
Hi...Again :)

I wondering if there is a solution to be able to setup many scene variables in one place, such as render options (ray trace, shadows, etc...) object visibility at render, etc... and save a kind of setting to switch from a setup to another ?



03-01-2016, 01:00 PM
Hmmmm... one thing you might TRY (no guarantees) is to open LScript Commander and see if working those switches result in lines being generated in LSCommander.

If they do, you can Cut and Paste the result as a script and execute the script to get the same changes. One problem I foresee, you might have to change things to a default and change them BACK to get the change to actually register.

Good luck, let us know.

03-01-2016, 01:06 PM
Wonder if this is what you are looking for: https://www.lightwave3d.com/assets/plugins/entry/render-presets/

Hope it helps :)

03-01-2016, 02:00 PM
Wow ! cool

It does not allow to set up object visiblity, but it's a great tool

thanks a lot

03-05-2016, 03:54 AM
Yep, its a nice plugin, but the new render engine (in LW.Next) needs to come with a native render preset manager (including per-pass override definitions, etc.). It's long past time this functionality was built-into LW.

Another bit of related, long-overdue render functionality LW.Next desperately needs is a proper "background" job/render queue integrated into the output (re)viewer. Users should be able to fire-and-forget render/passes as a batch preset, and let LW grind on producing them in the background while the user continues working.

03-05-2016, 03:57 AM
It's at least a good thing anyway to avoid jumping form window setup to another one.