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FredyN
02-29-2016, 03:08 PM
Hi everybody,
can somebody help me :help:
I am trying to make a shrink wrap on a 4 pack ogf cans.
I have modeled a shrink, but it is useless for UV mapping :(
I tryed 3rd Powers Heat Shrink, but it dos`n work very well for me.
What make I wrong? hawe somebody an idea?

Retopology? (LW Brush), Metamesh? Bullet dynamics
132650132651132652132653

spherical
02-29-2016, 10:21 PM
Both look good to me, although the first is better. What am I missing? What are you getting for the UV map that makes it useless?

djwaterman
03-01-2016, 02:31 AM
You'll have to UV map it after you've shrink wrapped it I imagine to compensate for the distortion. First attempt seems better, if that was Heat shrink.

FredyN
03-01-2016, 02:44 AM
The 1st was HAND modeled :) and the 2nd HeatShrinked

FredyN
03-01-2016, 02:47 AM
After some tweaking :) (hand made & Heatyshrink)

djwaterman
03-01-2016, 04:45 AM
Which do you think is closer to the reference product? Both seem successful attempts but the UV mapping is slightly different, which is best? You've solved it right?

FredyN
03-03-2016, 01:19 AM
This is the final version choosen by client :)

calilifestyle
03-07-2016, 04:31 PM
Nice