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malikai666
12-09-2003, 04:32 PM
I have a cylinder wich I textured mapped some letters to(in transparancy) so it looks like flat curved letters that float over another object. Now I want those letters to cast a shadow onto a shape behind it. Is there a way to do this without actually having to build the letters in 3d. any ideas?

Beamtracer
12-09-2003, 05:52 PM
Yep. You need a Matte shape of your text. This is a black and white image of your text, with the text pure white and the background black.

Load this matte shape into the transparency channel of the text surface.

You may need to select "double sided" for the surface to show on the inside of your cylinder.

malikai666
12-10-2003, 11:43 AM
yep double sided was the key. Thanks for the help