View Full Version : Strafe Run is out on iOS!

11-12-2015, 03:09 AM
Ahoy fellow LightWaverinos! I am getting close to total absence from the forums nowadays, no new LScripts to post or rants about workflow improvement, but now I can at least tell you all to download my first iOS game (not made for a client) where all the 3D assets were modelled in 3D-Coat by Leigh Bamforth and prepped in LightWave via the always improving FBX exporter in which I bug David F. all the time to improve on :D

In any case, if you have an iThingy, give it a go: https://itunes.apple.com/app/id1008111066


If you feel like re-tweeting or facebook-page sharing, please do :)

"LightWave is for indie game development!!!"


11-12-2015, 03:53 AM
Nice game! I managed to collect one coin :D ! I like the way the controls work. It's very easy because you can't miss a button. The only thing that is a bit wrong is that you are flying in the wrong direction. Dramaturgy teaches us that if you are going somewhere you move from left to right and if you return home for example or go back to a place you where before you move from right to left. Also the message you get after you start the game is kind of annoying. Other than that it looks like a nice challenging game.

11-17-2015, 06:08 AM
I am going to have to do some updates to the game. I'll let you know when it is done :)