View Full Version : 2015.3 LWM: 1 pt polys not highlighting

11-10-2015, 06:59 PM
1 pt polys are no longer highlighting in LWM on my system. :eek:

I tried using Legacy OGL, no change. --What am I missing?

11-10-2015, 09:20 PM
Did you untick "Show Polygon Selection"?

11-10-2015, 09:52 PM
Did you untick "Show Polygon Selection"?
Nope, and other polys (quads) are neatly highlighted.

11-10-2015, 09:56 PM
So if you spray some points and convert them to 1 point polys they disappear?

11-10-2015, 10:02 PM
.............well they do NOW. :bangwall:

I swear to Darwin that they didn't an hour ago: it even displayed 1 poly selected in the counter, just no highlight. --Maybe it needed to need to be relaunched.

Anyway, another LW event passed.

11-10-2015, 10:04 PM
When I use Spray Points they come out with 1-point polys automatically. The highlighting becomes hard to see in Sketch & Flat Shade modes. In Display Options/Interface, down at the bottom, you can change the point size. If you take it down to one it's kind of hard to see the highlighting.

I'm assuming you already know all this, but have to re-state it just in case... Can't think of any other reason why that would happen.

11-10-2015, 10:35 PM
Ooo, it gets uglier: following up on this, I had highlights in all windows, in Wireframe mode. I deselected, then reselected, and in the orthographic vuports highlights, but much subdued highlights in the Perspective window. Then I solo'd the TOP view, and the highlights there got all subdued too.

Going to bed.