View Full Version : Cylindrical mapping oddness around seam!??

12-08-2003, 02:28 PM
Grr Im getting really fraustrated by this...

Im trying to apply a simple cylindrical mapping to some faces BUT when I apply the coordinates the map seems distorted around its seam!? As though the coordinate were being applied through a different axis plane?

Why would it be doing this!?

Please help!


12-08-2003, 02:53 PM
Well 13 years doing CGI and I still slip up!!

It was the old, non perspective correct realtime update LW uses. When I rendered the image the mapping was fine.

Though I havent used LW for 3 years thats not a great excuse, whoops! :confused:

Does 7.5 have a perspective correct button for it realtime viewer, anyone?