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DrStrik9
10-19-2015, 03:00 PM
<rant>

UGH.

</rant>

ernpchan
10-19-2015, 03:43 PM
Concise and to the point. :D

Surrealist.
10-19-2015, 04:11 PM
What do you want to do?

DrStrik9
10-19-2015, 04:29 PM
Sorry, just whining. :+)

I need "glass letters." I started the "easy way," by modeling them as polygons with around 10 bevels. But of course, refraction follows those individual poly angles, even though the surface is smoothed. The rendered result was "choppy refraction" to put it nicely.

"Always try to manage your expectations." -- DOH! Type is typically "bevel and extrude." -- But not this.

So I'm diving in, and modeling the lettering in sub-D, which must match a specific typeface. The first two letters took me a couple of hours each, but now that I have some of the parts, it's going quite a bit faster.

Lewis
10-19-2015, 04:38 PM
It's not Easy (to do letters in SubDs) but it's doable, It just requires much more time than regular polys/beveled letters :(.

Here is one of my examples in SubDs TEXT (10 years old model but still interesting letters :)).

Surrealist.
10-19-2015, 05:01 PM
Cool letters Lewis!


It's not Easy (to do letters in SubDs) but it's doable, It just requires much more time than regular polys/beveled letters :(.

Here is one of my examples in SubDs TEXT (10 years old model but still interesting letters :)).

There are some samples in my wiki tut:

http://lightwiki.pro/wiki/Fundamentals_of_Subpatch_Modeling_Part_Two

cresshead
10-19-2015, 05:29 PM
Simplest way?

download wings 3d
http://sourceforge.net/projects/wings/?source=typ_redirect

it's free!

right click in the viewport
click the text option in the popup dialogue box
type in your text
if you have a font error...go find your font folder...i chose arial

then use the slider to dial up down the bisections for amount of detail
then export the model and import into lightwave.

from there you can clean up the model in lightwave and add edge loops etc.
then hit subD

and render away

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DrStrik9
10-19-2015, 05:44 PM
It's not Easy (to do letters in SubDs) but it's doable, It just requires much more time than regular polys/beveled letters :(.

Here is one of my examples in SubDs TEXT (10 years old model but still interesting letters :)).

Nice work, Lewis. :+)

Yes, it does take much more time to construct them in sub-D. The letters I'm modeling need to be made of glass, so I'm giving what would be "flat with bevels and extrusions", curves on faces and sides, for extra-cool refraction. Once I created (and proved in renders) certain "segments" that can be re-purposed in other letters, things began to go much more quickly.

You are right; it isn't easy, but doable. So far I have 6 letters out of 17 done ... so this should probably take a couple of days.

cresshead
10-19-2015, 05:52 PM
Nice work, Lewis. :+)

... so this should probably take a couple of days.

wings 3d, try it.

erikals
10-19-2015, 05:56 PM
some tests >
https://www.youtube.com/user/erikalst/search?query=text

JoePoe
10-19-2015, 06:18 PM
wings 3d, try it.

Shoot man!! That's freakin' AWESOME!!!!

(as I mutter under my breath that I shouldn't be so excited that the software package I use can't do what a free program does..... :mad:)

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DrStrik9 .... what font??

cresshead
10-19-2015, 06:45 PM
cleaned up in lightwave and sub d

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Surrealist.
10-19-2015, 08:39 PM
Nice. :)

DrStrik9
10-19-2015, 10:15 PM
wings 3d, try it.

Thanks. I downloaded it, and will try it.

jeric_synergy
10-19-2015, 11:44 PM
Simplest way?
download wings 3d
http://sourceforge.net/projects/wings/?source=typ_redirect
it's free!

What I'm seeing when I try to run Wings 3D:
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