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Tim21
09-06-2015, 01:55 AM
Hi all,

Is there anyone else in the lightwave community that is using lightwave for 3D printing?

I'm taking my first babysteps into this direction and I see a lot of potential.
Also alot of headaches but that is because my modeling skills are too rough at the moment.

No one seems to know lightwave though within this field, which is a bit strange.

ianr
09-06-2015, 06:13 AM
Well Tim21,
There is alot of good info in the threads
if you decide to use the search button (R.H.side)

Paul Boland"s thread was Quite Good at getting
things to work so look in that.
I think it was called=== Micro 3D Printer .NOt good.
There was alot of babysitting on that thread Good Luck .

prometheus
09-06-2015, 07:08 AM
Hi all,

Is there anyone else in the lightwave community that is using lightwave for 3D printing?

I'm taking my first babysteps into this direction and I see a lot of potential.
Also alot of headaches but that is because my modeling skills are too rough at the moment.

No one seems to know lightwave though within this field, which is a bit strange.


Did you search these forums with the search browser? if so by entering 3d print you would receive a lot of hits, including my started thread that has a lot of posts, and with that users and their experiences.

http://forums.newtek.com/showthread.php?129505-3D-Printing-Makerbot-and-other-home-Desktop-Printers-Feedback&highlight=3d+printing

spherical
09-06-2015, 07:08 AM
Most people think that poly modelers can't "do" 3D printing models. No one knows where that goofball idea came from. They tend to gravitate to parametric modelers instead. I talked with one person on here who thought that they had to go buy and learn AutoCAD, another thought Pro-E. Nothing could be farther from the truth. A lot of people use SketchUp; which I can't stand.

Here's a page I have bookmarked:
http://forums.newtek.com/showthread.php?146766-Need-advice-on-Modelling-for-3D-printing
There's a number of others. This one's the longest-running:
http://forums.newtek.com/showthread.php?129505-3D-Printing-Makerbot-and-other-home-Desktop-Printers-Feedback
This post has some of the stuff we do:
http://forums.newtek.com/showthread.php?129505-3D-Printing-Makerbot-and-other-home-Desktop-Printers-Feedback&p=1337596&viewfull=1#post1337596

Svenart
09-06-2015, 08:00 AM
Im using Lightwave to create 3dmodels for printing on shapeways since a few years and I dont see were the problem should be here. You just have to carefully follow the 3dprinting rules (no holes ect.) and it should work fine.

Here some examples, all created with LW:

https://www.shapeways.com/shops/medievalworlds

Tim21
09-06-2015, 08:37 AM
Thanks all,

I didn't do a search yet, but I will dig into it, I was just wondering who is currently working with it.

Impressive results Svenart! Nice sharp details.

"Most people think that poly modelers can't "do" 3D printing models."
I'm starting to get that impression too. In the community of the printer I got no one even knows lightwave it seems, also the local first contacts I made in this field, they all said to me that they don't know the software.
I guess I really joined the resistance! I sometimes feel like the partisan from Leonard Cohen :lol:

spherical already made it clear to me that solid modeling practices are key for this, since I took on his advice I created my first models stl problem free :-) I can't wait to dig deeper into this.

jeric_synergy
09-06-2015, 11:13 AM
re SEARCH: you may find it a LOT more productive to use Google restricted to this forum to get useful hits. The forum search is considered Not Great.

+++
MARKETING: Hey, LW3dG Marketing!!!!! Maybe you could put together a video dispelling this myth about polygonal modeling for 3d Printing, and sell some LW seats!

prometheus
09-06-2015, 02:31 PM
Im using Lightwave to create 3dmodels for printing on shapeways since a few years and I dont see were the problem should be here. You just have to carefully follow the 3dprinting rules (no holes ect.) and it should work fine.

Here some examples, all created with LW:

https://www.shapeways.com/shops/medievalworlds

Nice work...but those are all fakes...(digital) we need to see the hard copy (photos) :)

zapper1998
09-06-2015, 05:06 PM
I have a Makerbot 2X dual extruder
Lightwave is a great tool to make models for 3D Printing

Mike

:)

BigHache
09-06-2015, 05:29 PM
I use LightWave and 3D Coat for 3D printing. Lightwave gets me my base mesh, 3D Coat is used for sculpting details (if necessary), then back to LightWave for exporting STL.

At the end of the day it doesn't really matter what software you use. It's all just information that gets translated to whatever the type of printer needs anyway. It doesn't even remain as polygons or parametric information, so who cares how it's created?

jeric_synergy
09-06-2015, 06:31 PM
.....so who cares how it's created?
Evangelists.

spherical
09-06-2015, 10:07 PM
Heh, well, there is that... :)

The printer knows nothing of the shape at all. Doesn't see or care about polygons. They don't exist as far as it's concerned. It's like the point in lineland or the line in flatland. It just reads the G-code and drives around in a faceted circle squeezing hot goo through a tiny orifice until it runs out of commands. We see it as a shape.

lightscape
09-06-2015, 11:18 PM
So far lightwave has been great been using it for a couple of years doing highend colored prints.
The only problem in lightwave is you can't specify the actual print size of the object. I still have to go through photoshop to output the vrmls.
It needs more settings especially for exporting files.
In photoshop I can print out exactly the size I need.

http://s29.postimg.org/kk0tr6fvr/print.jpg (http://postimg.org/image/a9yerxq03/full/)

Adobe has worked on its 3dprinting features for 3 years now because they know its a booming industry.

BigHache
09-07-2015, 06:49 AM
Can you explain the size issue you mentioned with LightWave? Perhaps we can help you avoid that step if you'd like.

I model 1:1 with the Numeric panel open and not only make primitives to exact size, but I also keep my fixed units on to I think it's 1um. This acts as a sort of snap/constraint for me. On STL export select the scale to mm and it comes out to exact size. I make pieces to fit with existing items (toys so they're pretty small and I need to be very precise) and I've never had issue.

lightscape
09-07-2015, 07:43 AM
I don't use stl. I print colors and use vrml.
To scale a model for printing in lightwave you would have to scale the actual mesh to the actual size.
So if you have a 500 meter ship and wanted to print a 4 inch version you would have to edit the model in lightwave.
In photoshop its pretty easy. Just type the target size in whatever unit format. It takes the bounding box of the model to create the print volume size.

ianr
09-07-2015, 09:39 AM
Whats this has thrown up here is...

LW3DG please update us with this

Photoshop size facility to mature our STL tools.

jeric_synergy
09-07-2015, 10:37 AM
:shame: I had no idea PShop had all those 3d tools. Oy, I'm old!

Greenlaw
09-07-2015, 12:21 PM
I'm using Lightwave for 3D printing. Here's the first thing we printed from a while back:

http://littlegreendog.blogspot.com/2013/07/our-first-3d-print-sparklepus.html

Afterwards, my daughter had this project (she was 6 at the time,):

http://forum.formlabs.com/t/siennas-first-3d-print/437

Today I'm assisting her with a new toy she's designed. (She's 8 now.) Will post the results soon.

G.

Greenlaw
09-07-2015, 12:49 PM
Here some examples, all created with LW:

https://www.shapeways.com/shops/medievalworlds
Those are beautiful!

G.

jeric_synergy
09-07-2015, 12:52 PM
I'm using Lightwave for 3D printing. Here's the first thing we printed from a while back:

http://littlegreendog.blogspot.com/2013/07/our-first-3d-print-sparklepus.html
G.
1) LOL, where's that music from???

2) You have a green screen studio in your house???

Greenlaw
09-07-2015, 12:53 PM
Oh, I didn't mention our workflow. Basically, like BigHache, I use LightWave to block out the proportions and large details, bring it into 3D Coat as a voxel object to refine and re-mesh it as a single object, and then return to LightWave for final tweaks. Then I export my .stl and print.

Certainly it's possible to do it all in LightWave but I find it faster to produce a print-friendly object this way.

G.

Greenlaw
09-07-2015, 01:02 PM
1) LOL, where's that music from???

2) You have a green screen studio in your house???

1) from Happy Box? That's an early phonograph cylinder recording I found, I think at Internet Archives maybe? The song is called (appropriately) 'Kitten on the Keys'.

Or do you mean the track from the unboxing video (https://vimeo.com/channels/littlegreendog/69380058). I found that on a license free music site...I don't remember the title though.

2) Yes, we live in a vfx studio. :p

G.

Edit: I noticed that I credited the track on the Vimeo page. It's 'Hammerhead' courtesy of freestockmusic.com.

jeric_synergy
09-07-2015, 01:11 PM
Edit: I noticed that I credited the track on the Vimeo page. It's 'Hammerhead' courtesy of freestockmusic.com.
Excellent. Thanks, I have need of such stuff.

lightscape
09-08-2015, 11:05 AM
:shame: I had no idea PShop had all those 3d tools. Oy, I'm old!

There are some other tools there like create closed manifold from separate meshes(think metamesh), create support structures, print profiles for different kinds of 3d printers, etc.
But this is all possible with lightwave if they code it. The advantage is create the 3d model in lightwave straight to 3dprinter. Photoshop can't do that yet its just a painting program with some 3d primitives. Lol

jeric_synergy
09-08-2015, 04:52 PM
There are some other tools there like create closed manifold from separate meshes(think metamesh),
Yes, but I "own" PShop. Hell, I used to TEACH Photoshop.

lightscape
09-08-2015, 09:45 PM
Yes, but I "own" PShop. Hell, I used to TEACH Photoshop.

You can "own" photosho? :D

jeric_synergy
09-08-2015, 09:49 PM
There's a reason it's in quotes.

lightscape
09-08-2015, 10:39 PM
I know I know. I am "owned" by adobe.

sculptactive
09-09-2015, 12:35 PM
I have been using LW among the other "usual suspects" for many years to 3Dprint my sculptures....
This one was modeled in LW and textured in ZB, sited in Zaragoza, Spain.

129665
Title. 4140'00.0"N 054'30.0" 2008
8 metres in height. Digitally CNC machine milled in Polystyrene then cast in bronze.

Greenlaw
09-09-2015, 01:20 PM
Now, that's impressive! Thanks for sharing.

lightscape
09-09-2015, 11:00 PM
Nice work.
Too bad I can't show any work done for the army and airforce due to nda. All done in lightwave.

zapper1998
09-13-2015, 07:39 AM
LW is awesome for 3dprinting yep yep

Lightwave + Simplify3d = Awesome