View Full Version : Feature request - Support for Input Device

12-04-2003, 02:02 PM
I would like to see Lightwave3D support
the "Spaceball" and other input products from

I think the whole idea of a secondary device like this
is a great idea. Less required clicks for interface navigation will mean less strain and pain...prolonging my animation career.
Thanks much

Long time listener- first time caller,

03-10-2004, 12:24 AM
A bit late, but I'll second that! For those who haven't seen these things, it's an input device about the size of a racquetball, and when you nudge and twist it in various directions, it gives you six degrees of freedom (X,Y,Z,H,P,B). Once you try one, it's suddenly clear how easily and intuitively you can position objects or the camera, as opposed to the 2D to 3D tradeoffs necessary when using a mouse.

Since these have been out for a few years, I recently picked up an older "Spaceball 2003" VERY cheap (new models are $500+) and I've heard of others doing the same. The manufacturer's website lists support for many high-end CAD programs and 3DSMax, but no Lightwave. :( It would be nice to be able to use such a professional input device in our favorite program.


PS here are a few similar messages from the old Newtek forums (http://forums.newtek.com/discus/index.html). I don't know if [email protected] ever finished his beta driver, but I wrote him to ask.


03-10-2004, 02:05 PM
Joe Angell's (see old forum links above) response to my query:

www.tmproductions.com has a basic spaceball driver for Layout; Modeler doesn't really have the API needed for this.

Have fun

-- JoeHis driver and instructions are at http://www.tmproductions.com/FrameSets/FS-Products.html. I haven't had a chance to try it out yet.

Thanks, Joe!