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View Full Version : Making a knife around a circle?

Tony3d
06-24-2015, 05:54 AM
Just as an example, how would one add points around a circle such as this, without having to divide every two points on each tooth of this gear?

Snosrap
06-24-2015, 06:36 AM
Solid Drill (Shift-c) stencil. If I understand your question correctly. :)

Tony3d
06-24-2015, 06:39 AM
Tried that on this gear object, and it doesn't seem to work? Tried moving the object alignments, and that didn't help. Maybe I don't understand how stencil works, but I thought it was like other Boolean operations.

Sensei
06-24-2015, 06:54 AM
Make copy of obj, and triangulate it. Currently it's one huge n-gon with ridiculous contour.

Snosrap
06-24-2015, 07:04 AM
Well I was just playing around with a similar sample that you have shown and Drill might be the better solution. What is your desired result?

Tony3d
06-24-2015, 07:12 AM
Need to tapper in the teeth midway up each tooth, so I just need the extra points.

Tony3d
06-24-2015, 07:32 AM
I'll give drill a shot.

hrgiger
06-24-2015, 07:43 AM
Solid Drill<Stencil is what you want. http://prntscr.com/7krd87

JoePoe
06-24-2015, 08:02 AM
SOLID DRILL (stencil) if you have a cylinder in background overlapping your gear.

DRILL (stencil) if you have a simple disc in the background... (this was probably your situation).

:hey:

Edit: Both worked fine for me,... but I've got another method if you can't get that workin' for some reason.

Edit 2: ALSO, pay attention to the number of sides the cutter object has. The circle you have in your example will leave extra points on some of the teeth. For your gear, you need a cutter object with 30 sides. Or just remember to trash 'em.

Tony3d
06-24-2015, 11:30 AM
Thanks guys, that worked fine!