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Niko3D
06-04-2015, 02:32 AM
Hi guys again,

Do you know how I can link some images applied to the polys in a random way?The model is not mine...and I can't modify it.
I don't care about the size...if the poly is big the image will be bigger, if the poly is small the image will be small...I mean like UV. The important is to link the image.
I've already put these glass-panel in a different surfaces...in this case I have some images...but it's the same like to put only one image just in one surface.
So...I must have:

Surface yellow-image1
Surface green-image2
ect ect...

Is there any strange nodes for to do that?
Any ideas or suggestion?
Thank you...
Nico128520128521128522

Sensei
06-05-2015, 01:40 AM
If you have plentiful of surface,
then you could use Global Materials (http://globalmaterials.trueart.eu),
to override all of them at once.

See this
https://www.youtube.com/watch?v=mGo4kzcBQFs

And imagine that instead of solid color, you're adding Image node instead.
This would be pretty much what you want.

Series of Image nodes -> Gradient -> Global Material override all.
SurfaceID -> 2nd param of Gradient.

Niko3D
06-05-2015, 05:41 AM
Thank you...I'll try it...;)