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clementvereecke
05-25-2015, 04:53 PM
Hello everyone

I'm having trouble with a normal map: the effect is apparent in perspective mode, but disappears when I switch to camera view:

Normal ok (perspective mode):
128366

normal problem (camera mode) :
128367

In some cases, artifacts appear on certain faces:
128368

Here is the texture, it is applied on a uv map :
128369

If you have any ideas or guidance... :)

spherical
05-25-2015, 07:00 PM
VPR Draft Mode on?

Sensei
05-25-2015, 07:01 PM
Are you using color space linear/non-linear?

Open Image Editor and set normal map image color space to right one (no conversion).

Tried disabling Mip Mapping?

clementvereecke
05-26-2015, 01:14 AM
Tried disabling Mip Mapping?

Yeah it is! Thank you for your help :thumbsup: