View Full Version : Kisugi

03-05-2003, 08:09 PM
Hi, Just finished a Character called kisugi..I really like how the head came out so hear are some close ups. Don't quite know which one I like the most..What do you guys think of these cell-shaded character.




03-05-2003, 09:35 PM
I don't like the eye-things...they're too low, and pointed at different directions...not just XZ, all directions...so it looks chamelionic... I'd suggest pushing them up further, and having the eye parts point forward, paralell.

Weird, but cool otherwise.

03-06-2003, 03:29 AM
Mmm! I really like it. Bizarre! Only thing I`m not too keen on is the square-ness of the eye `pupils`.

I think the nose and lips are well modeled from what I can see. Would you humour me and post a non-celshaded render so we can see them on better detail?

Is Kisugi your invention, or an existing character? What does the name mean?


03-06-2003, 07:45 AM
Hi, thanks for the kind words. I have in a creative slump in recent days. I found this artist named HawkPrey. You really has some great, inspirational stuff on his site. This is the concept I more or less followed. http://www.hawkprey.com/thirteen.htm

Here is the rest of her body.

http://www.macronyc.com/twistedvertex/images/Kisugi.jpg Sorry about the image size.

03-12-2003, 10:33 PM
Twisted I like the model. The illustrations you worked from are great. Perfect subject matter to do some 3d of. Did you show him the models?

The boots are sweet looking. It might be the cel render but it looks like the under pants are not form fitted to the butt.

I would also like to see the wireframes and your character rigg

03-21-2003, 12:05 AM
Great work, I really like the strong curved forms, keep us updated:)