PDA

View Full Version : Advanced landscape creation tutorial



Dan Ritchie
04-18-2015, 03:02 PM
Is anybody interested in this? It takes a lot of time to put them together. This is part one, covering object creation, assets and texturing.


https://vimeo.com/125344981

sukardi
04-18-2015, 06:44 PM
Looking good. I'll have to block some time to watch this ...

lightscape
04-18-2015, 07:30 PM
Thanks. Can't see it in my tablet if its not in youtube. I'll watch it later on the pc.

scallahan1
04-18-2015, 07:35 PM
Thanks Dan. You betcha we're interested! Landscapes are totally cool. I don't practice nearly enough to get remotely decent with them. Tutoring is always appreciated. Thanks.

Steve

shrox
04-18-2015, 07:40 PM
Is anybody interested in this?

Yes!

SteveH
04-18-2015, 07:51 PM
That was awesome - thanks! I imagine doing a video like that is pretty time intensive - so I really appreciate you doing this one. Can't wait for the next one!

Davewriter
04-18-2015, 09:46 PM
Yes Kind Sir!
It would make me more than just a little bit happy to see more.

tommyc
04-18-2015, 10:57 PM
Yes!!

m.d.
04-18-2015, 11:08 PM
Is there a link?

Just on iOS at the moment but don't see anything?

JohnMarchant
04-19-2015, 12:16 AM
Very interested Dan indeed.

Markc
04-19-2015, 05:24 AM
Is there a link?

Just on iOS at the moment but don't see anything?

I see nothing in Chrome either!

elephantboy90
04-19-2015, 06:25 AM
Very useful indeed. Many thanks Dan. Actually learnt more about nodal texturing in those 30 mins than the month I've spent staring at the manual!! Hopefully Part 2 is on its way soon.

hhnguyen
04-19-2015, 04:49 PM
Many Thanks

zapper1998
04-19-2015, 06:05 PM
awesome thanks
more please

sudac20
04-19-2015, 07:29 PM
Nice -... Thanks for sharing!

Megalodon2.0
04-19-2015, 08:12 PM
Yes. Definitely looking for Part 2 and beyond!

Thank You!

prometheus
04-20-2015, 02:34 AM
Hey Dan!

I think I can reach a pretty good level bymyself if and when I decide to work on it..based on what I already know, though there is probably some things to pick up from you that can be helpful, so if you do these for free... it is interesting, and I might even try and get some more passion to continue working with lightwave for landscapes, I have lost a little inspiration lately unfortunatly.

It might be that I can jump in to this..if it is approached as free workshops, and also give my feedback and maybe help( where I can) if and when needed for landscape creation in lightwave.

Cheers.

Dan Ritchie
04-20-2015, 11:00 AM
The video is now up on Youtube


https://www.youtube.com/watch?v=8D9Uxdx2gvc

DesertRat
04-20-2015, 02:57 PM
Hi, that was very informative. Thank you for taking the time to record and share those tips. +1 more looking forward to part 2! :)

adrian
04-21-2015, 04:55 AM
Totally agree this is a very informative and valuable tutorial. Thanks Dan for your efforts in putting this together, really enjoyed watching it :-)

goakes
04-21-2015, 09:22 PM
+1 Thanks Dan.

Eagle66
04-23-2015, 12:44 PM
+1 great.

I haven't tried it, but is this technique able to render photoreal landscapes like Terragen or VUE. The details and Textures looks great in the shown images, but the render seems not physical accurate.

Landscapes are possible in every modern 3D package, but it's time-consuming and the special software is much faster.

prometheus
04-23-2015, 02:38 PM
+1 great.

I haven't tried it, but is this technique able to render photoreal landscapes like Terragen or VUE. The details and Textures looks great in the shown images, but the render seems not physical accurate.

Landscapes are possible in every modern 3D package, but it's time-consuming and the special software is much faster.

Correct...

it all all depends on what terrain mode you use in special dedicated software like vue or terragen, they can employ infinite detailed terrain and volumetric spectral models which lightwave canīt...but at that level they also get slower to render on many occasions.

the special software is easier and faster to setup because they are built for it, with special fractals suited for terrain, and a special atmosphere and light and sun physics opted to work with realism...it takes a lot longer to set something up and also get good atmospheres..
The terrain and ground work is not that big of a deal, and instancing helps with vegetation nowadays...the atmosphere engine is the hard part...except for a few plugins that can do something semidecent...lightwave is lacking that.
These tutorials seems to be focused on landscape and vegetation though...so far.



https://www.youtube.com/watch?v=iaT5IPbN8-0




sunsky and hypervoxels....



http://forums.newtek.com/attachment.php?attachmentid=127964&d=1429821383