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rabid pitbull
12-03-2003, 08:53 AM
This image is actually showing a model in weight shade mode. as you can see it is not correct. Now originally I thout it was a open gl problem caused by a damaged graphics card. But it appears this way on two differnt machines. Any idea what is going on here???

http://rabidpitbull.com/temp/ghost.jpg

Mylenium
12-03-2003, 10:44 AM
If you're refering to the transparency - this is a known bug and does not affect the later use of the weightmaps. It's really only a (not so?) minor glitch in the OpenGL implemantation of LW.

Mylenium

rabid pitbull
12-03-2003, 12:14 PM
I have used LW for a long time now and never had this before. Any work arounds? Other people were saying it may be related to transparent surfaces, upon removing transparency nothing changes though.....:(

Thanks for the help.