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View Full Version : Inertia has falloff with Weight Map - bug?



raw-m
04-08-2015, 02:47 AM
I'm having a problem with the Inertia displacement plugin.

The attached is an object with a simple move on it, with Inertia applied. There are a few planes within the object all with their own unique value within the same Weight Map. With Inertia set to the Weight Map, I would have expected the planes to keep their shape during the displacement but with delayed movement. Instead, everything seems to have a falloff from the origin.

Has it always been like this or is it a bug?

erikals
04-08-2015, 06:37 PM
hi, nope, that is a correct movement, not a bug...


https://www.youtube.com/watch?v=R9RjipQKiHk

raw-m
04-09-2015, 01:34 AM
Thanks erikals, I went nodal in the end :D