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Builtdown
04-01-2015, 11:40 AM
Hi,
This seems very basic question. Hope someone can give me an answer :
Letīs say I have a uv map of a surface of a coffee mug. The points on the uv-map are more tight on other side and more loose on the other. This leads to a warped uv-map when applying the image to the uv-map.
I would like to even out/equalize the points so all of the points would be evenly aligned. How can I do this?



- Builtdown

MSherak
04-01-2015, 11:56 AM
https://www.lightwave3d.com/assets/plugins/entry/plg-tools/

Go to the website and download all the modeler plugins. The one that will adjust your UV's to texel correct is the relax.

-M

Builtdown
04-08-2015, 10:48 PM
Thanks, that helped me a liitle bit.

But what I was looking for is just to align points evenly to a line (see attachment).

Is there such align option in LW?

MSherak
04-09-2015, 12:07 AM
Thanks, that helped me a liitle bit.

But what I was looking for is just to align points evenly to a line (see attachment).

Is there such align option in LW?

https://www.lightwave3d.com/assets/plugins/entry/uv-tx-even/
http://www.kvaalen.com/plugins/Plugins.html#UVTools
https://www.lightwave3d.com/assets/plugins/entry/uvnoodlekit/

Those should have what you are looking for.. Each is a little different how it handles the input so get them all..

-M

Areyos Alektor
04-12-2015, 03:25 PM
Have you tested with "Quantize UVs" ? ("Map" / "UV/Texture" / "Point Maps")