View Full Version : (Unity/LW)Getting bone data from a Rescaled animated model?

03-19-2015, 07:50 PM
I've been getting some glitches in Unity which are causing my models to be scaled down to. I scaled them up with a null in Laypit so that the dimensions would be correct but doesn;t work. If I make animations with a model in Layout then scale it in modeler, how can I keep those animations working or transfer the keys? I converted the skelegons again and tried a follower to the smaller one but that was a bust. Gnaarg! :help: