View Full Version : New To Bones & need some tips

Michael Lizak
03-10-2015, 02:08 PM

I have a character animated with bones in Layout. After keyframing a walk cycle, the client wanted the character to have different shoes which ended up making it's legs longer. Now when the character appears in Layout the foot bones are too high & the feet deform wrong. At frame 0 I've tried using "tip move" to adjust the bone placement. It appears that the bone returns to the original position at the keyframe after 0 & that foot & leg deform incorrectly after that. I guess I need to know how to readjust the bones so it will deform correctly for all previously created bone keyframes. I have little experience with bones so any tips are appreciated. Thanks, -Michael