View Full Version : Best way to get channel animation paths into LW

03-02-2015, 09:59 PM
I have a camera path in Terragen and I want to import that into LW Layout to control the path of an object. What would be the best way to go about it? I have considered editing the LWS file since it is ASCII but I haven't figured out where the frame # goes in the channel envelope. I hand entered some key frames but the frame numbers don't show up anywhere that I can see in the scene file.

03-02-2015, 10:08 PM
Do you saw my video tutorial on importing CSV to LW?