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buster916
12-02-2003, 06:25 AM
i'm working on this snowman, and i want him to bend in the middle, like a snowman would ;) but all the tutorials i find on the internet just go over mapping a humanoid. i'm not sure how to set up weight maps to get him to bend in a soft curve, all i can manage is to have 1 part bend 100% and the part right next to it 0%.. if you can help me set this up it would be greatly appreaciated, and feedback on the snowman is welcome too. thanks

btw im planning to add fur to the earmuffs

meshmaster
12-02-2003, 12:49 PM
Try one all the main points in the 3 balls that make him up 100% and the middle parts something like 80/20 being selective about what you weight where, making sure that all points get 100% all together.

buster916
12-14-2004, 01:17 PM
wow.. good to see this post is still up.. hehe. thanks for your help meshmaster, i'm glad to say i finished the weight maps and snodude is starring in his very own short film. maybe i'll upload it to the net sometime and post a link in the forums. peace! :eek: