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todr06
02-16-2015, 05:37 PM
Hello. A few brief questions...

1.) Is there any way to easily merge these two polygons into one to smooth it out?
http://i.imgur.com/UFe7hV7.png

2.) Symmetry occasionally refuses to work properly. Is there a plug-in that fixes this?

Thank you in advance!

Snosrap
02-17-2015, 10:21 PM
Not easily. :)

djwaterman
02-18-2015, 12:27 AM
Hello. A few brief questions...

1.) Is there any way to easily merge these two polygons into one to smooth it out?
http://i.imgur.com/UFe7hV7.png

Thank you in advance!


At that resolution no, but if you are totally happy with the shape of the geometry and sure you wont need to model it further, you can up-res both pieces of geometry using the Subdivide/metaform tool to give you enough edges and vertices to start nitting the two objects together (without destroying the overall shape).

127071

Sensei
02-18-2015, 09:16 AM
1.) Is there any way to easily merge these two polygons into one to smooth it out?
http://i.imgur.com/UFe7hV7.png

You would need to sub-divide regions around horn to be able to merge them.
EasySplit (http://easysplit.trueart.eu)can cut sub-patches and automatically fixes n-gons.
Click and drag, and geometry is cut along freehand line.



2.) Symmetry occasionally refuses to work properly. Is there a plug-in that fixes this?


The best is to use Virtual Mirror (http://www2.trueart.pl/?URIType=Directory&URI=Products/Plug-Ins/VirtualMirror) and have 2nd side just virtual for reference. This way you don't have to worry about mismatches between sides.
It's part of Modeling Pack (http://modelingpack.trueart.eu).
That's how other 3d applications are working: have history/modifier stack/node which is cloning child geometry to 2nd side of mirror.

JoePoe
02-18-2015, 09:54 AM
Hello. A few brief questions...

1.) Is there any way to easily merge these two polygons into one to smooth it out?
http://i.imgur.com/UFe7hV7.png

At face value I think you are already in a perfect position to join the two. See below for the steps.
It's my feeling though, like the others infer too, that in the end you want to retain a certain curve. For that you will probably need more geo.
(at the very least two more edge loops along the length of the bigger shape).

But what you have is fine right now to join! :)

A) grab this point 127077 B) Run Rounder 127078 C) Connect up the new corners 127079

D) Grab these loops and Bridge 127080 E) Adjust some points if needed 127085



2.) Symmetry occasionally refuses to work properly. Is there a plug-in that fixes this?

That's a tougher one. There are a bunch of plugs out there. Sensei's sound very good. You're just going to have to experiment.

hrgiger
02-18-2015, 12:40 PM
Personally, I find the simplest answer is to delete half the model on one side of the mirrored axis, use the set value command on the points lying on the axis, and mirror over to fix symmetry issues. Or even simpler, only build one side of the model, and mirror the other side when you're pretty much done with it. It's fairly easy to break symmetry in LightWave so I just try to avoid dealing with the issue whenever possible.