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@NiM8R
12-24-2014, 05:50 AM
Hello - I am having trouble with the area light shadows in v11.6. A scene I created in v9.6 using an area light resulted in the expected soft shadow. I had the "quality" switch cranked up around 6.

When I moved the scene at render time to a faster machine running v11.6, the same area light now created noisy splotchy shadows. Would someone please tell me where the equivalent "quality" setting for this light type is in v11.6? - Thanks and Merry Christmas!

RebelHill
12-24-2014, 06:08 AM
There's no single setting... the difference comes from the switch to unified smapling...


https://www.youtube.com/watch?v=UgNB9tZWUmM&list=PL8A1C0DB658775A63&index=1

@NiM8R
12-24-2014, 07:01 AM
Thank you RebelHill I will give it a go - Cheers!