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Amurrell
12-02-2014, 09:41 AM
Was trying to use the plugin MF Circlefy and it calls out to spherize to carry out its actions, but the plugin is missing in 2015. Are there any others missing as well?

Skonk
12-02-2014, 09:53 AM
Spherize is still there for me.

Skonk
12-03-2014, 02:54 AM
Actually I tell a lie; I'd loaded up 11.6.3 :(

But in 2015 you will find a zip file in the plugins folder called "Legacy.zip" which does contain the spherize plugin if you need to add it back.

BeeVee
12-03-2014, 04:20 AM
Alternatively you can use Heat Shrink, which is a little more "evolved".

B

Skonk
12-03-2014, 07:36 AM
I did try that (since it was the only thing I could think of as a replacement) and the results ranged from a mess, to a horrible mess.

Amurrell
12-03-2014, 04:21 PM
Alternatively you can use Heat Shrink, which is a little more "evolved".

B

I used a cylinder with the faces flipped inward in the BG to conform the shape, but it is a few extra steps, where I would rather make a selection and use the plugin.

@Skonk Thanks for the info. I was looking for something like that. ;)

Snosrap
12-08-2014, 01:41 PM
Alternatively you can use Heat Shrink, which is a little more "evolved".

B

How does Heat Shrink take a set of polygons and make it into a circle?

Skonk
12-09-2014, 04:10 AM
By putting a sphere in the background and heatshrinking onto it. But the results were terrible most of the time.

Snosrap
12-09-2014, 11:40 AM
By putting a sphere in the background and heatshrinking onto it. But the results were terrible most of the time.

Heatshrink doesn't take a group of polygons and make a circle AFAIK. MF Circlify does and Amurrell is stating that MF Circlify needs Spherize to be present to do it's trickery. :)

papou
02-06-2017, 02:39 PM
break some scripts too like Circlify too.
http://mentalfish.com/lightwave/

jwiede
02-06-2017, 03:42 PM
LW3DG really need to provide a native, efficient "circlify / subd_island" tool.

Using Spherize to do so is kind of a bass-ackwards solution to a common modeling need. It's a neat workaround/trick, but the need is so basic/common in sub-d modeling, having a highly-efficient dedicated tool (which other scripts/tools could build upon) just makes a LOT more sense.