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cg-qbit
11-27-2014, 10:51 AM
i am trying to set a scene for an illustration using soft body dynamics and couple of emitters. Currently i am struggling to even get a gravity effector to work on the models that i want effected. Basically the shot is is to be 5 tulips in a white studio with some dew on the ground and the flowers. my plan was to essentially drop the flowers using a gravity effector on to the ground, with soft body dynamics to get the flowers to bounce and settle, naturalistically, then add the water using a hypervoxel emitter.

i cant see from any of the tutorials or the help documentation where i am going wrong. Having got soft body/hard body dynamics to work in 9.6 I am stumped.


lightwave 11.6.3 x64

prometheus
11-27-2014, 06:32 PM
bullet deforming bodies need to have itīs subpatch mode set to last, otherwise it wonīt work.

Amurrell
11-28-2014, 12:56 AM
Many times one has to set the subdivisions to last, making me wonder why this isn't default?