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Andy Webb
11-26-2014, 08:33 AM
I've just been checking out LW2015 with a scene I recently did in LW11.6.2 and have spotted an issue.

All the textures that use a normal map were very dark in LW2015, to get back to the correct result I've had to invert the X,
has anyone else noticed this? :stumped:

Is this a bug or have things changed in LW2015?

Cheers

Andy Webb
11-26-2014, 08:46 AM
Ooops my bad, forgot to set them to Linear colour space :o:foreheads

MAUROCOR
11-26-2014, 09:30 AM
Ooops my bad, forgot to set them to Linear colour space :o:foreheads

It happens, Andy! ;)