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circleofsmoke
11-25-2014, 07:10 AM
Hi
Just wondered if there were any strong opinions of the approach that Autodesk are taking to education?
The college I work in has just installed a 125 seat faculty licence for all the Autodesk Products including maya and mud box.

We had a 5 seat licence for LW that needed upgrading but the message from my manager is "migrate!"

I don't like maya but budgets are tight as are student finances so even what has traditionally been a very fair academic price is looking steep in comparison to the Autodesk offering.

Is it time LW and others followed suit to stay in the sector?

John

ernpchan
11-25-2014, 07:18 AM
From a business point of view it's smart for AD to flood the education areas. Schools always have tight budgets so it makes their software all the more attractive. It's hard to compete with free. It'd be nice if LightWave did the same thing but imho it would probably matter very little. AD dominates the market anyway.

Skonk
11-25-2014, 07:18 AM
I've asking for this for years (specifically for students to get free access), Newtek don't care.

They seem to have no interest in getting more people learning lightwave in schools/colleges.

circleofsmoke
11-25-2014, 07:24 AM
This is the first year I've had so many students saying "I want to learn maya - its Industry standard" I feel like I must have been living in a Hypervoxel bubble for the last 10 years :-)
I still think Lightwave is a simple straight forward environment - I know some detest it - if they were all free to students the best would surely become more popular. Maybe as you say its too late already.

ernpchan
11-25-2014, 07:41 AM
Your students are right. Maya is "industry standard". Even people who aren't in the biz equate cg=Maya. Even my dad who doesn't know all the ins and outs of 3d knows about Maya. You're students are ultimately wanting to learn what will get them a job.

You could try to supplement your training with LightWave. Yes, Maya is "standard" but that doesn't mean it's the best tool out there. For all of the impressive stuff that Maya can do, it's not always the most efficient or cost effective compared to what you can do with LW.

Kaptive
11-25-2014, 09:10 AM
This has really got me thinking about Lightwaves place in the market. Who are we all, and why did we choose and stay with Lightwave? My brain came up with the following answer.

When we talk about industry standard, then it means you should be able to get a job, or at least have the right requirements to get into a big studio. This route is probably best if you are content to be a cog in a big machine.

Lightwave (in my mind at least), is aimed at individuals or small groups running the whole machine. Though it has to work hard to match the "Big machine" it can still do 90% of the work with far less outlay.
Maybe colleges and universities need to find out the direction that students want to take, and the kind of life they want to have. Lightwave is awesome for aspiring film makers who want to get their ideas out there, or for any non mainstream CG work.

I am kind of suprised that LW3DG aren't offering the same kind of deals to educational facilities, I can't personally see how it would really cost them anything. They could even have an "Exit college stepping stone price" that lets an ex-student get the latest version for a cheap price to get them going in Freelance... or make it cheap for companies to take on extra people. The next update will be normal upgrade price. Extra people cost nothing to a digital product. They only give the potential of more money. I'm pretty sure it is like most things... a numbers game. The more the better.

Are CG courses largely aimed at studio jobs then? I'm self taught and have no idea. To be honest, I don't think there were even courses out there when I got started. People were still using fax machines.

circleofsmoke
11-25-2014, 09:22 AM
Im surprised too - its a nothing to lose scenario as far as I can see - I started in the fax machine era too and am self taught on a need to know basis. We specialise in design and motion graphics on the course I teach so Adobe AE is the mainstay but obviously the rise of cg and games has driven the interest plus the advent of 3D printers is a massive interest for students at the moment. Design studios seem to use C4D but that might be changing as students get exposed to industry standards. I heard modo was the new industry standard modeller a six months ago but since then its been maya maya maya . . . never lose your lover or get hurt in a bar room fight

RebelHill
11-25-2014, 09:26 AM
Are CG courses largely aimed at studio jobs then?

Ofc... in the same way finance courses are aimed at folk who want to go work in banking... not set up their own... or engineering courses are tailored to folk moving onto aerospace/shipbuilding firms... not those who want to invent their own bridges/spaceships... etc.

An aspiring film maker who has ambitions to one day create their own world/vision/story is in far better stead to study film making, writing or directing course, and to then gather the CG (and other) minions around to turn it into a reality.

The number of one (or 2 or 3) man bands who've managed to go ahead and do it all themselves (and I should say, do it WELL and successfully) is exceedingly small indeed. The vast majority of such productuins either wind up with a compromise of scope (due to the amount of work required), or a compromise on quality (largely due to trying to perform aspects of production for which they just dont have the talent).

circleofsmoke
11-25-2014, 09:33 AM
Absolutely - its horses for courses - a lot of students often don't know what they want to be, its an evolution thing.

Ofc... in the same way finance courses are aimed at folk who want to go work in banking... not set up their own... or engineering courses are tailored to folk moving onto aerospace/shipbuilding firms... not those who want to invent their own bridges/spaceships... etc.

An aspiring film maker who has ambitions to one day create their own world/vision/story is in far better stead to study film making, writing or directing course, and to then gather the CG (and other) minions around to turn it into a reality.

The number of one (or 2 or 3) man bands who've managed to go ahead and do it all themselves (and I should say, do it WELL and successfully) is exceedingly small indeed. The vast majority of such productuins either wind up with a compromise of scope (due to the amount of work required), or a compromise on quality (largely due to trying to perform aspects of production for which they just dont have the talent).

Surrealist.
11-26-2014, 06:50 PM
Hi
Just wondered if there were any strong opinions of the approach that Autodesk are taking to education?
The college I work in has just installed a 125 seat faculty licence for all the Autodesk Products including maya and mud box.

We had a 5 seat licence for LW that needed upgrading but the message from my manager is "migrate!"

I don't like maya but budgets are tight as are student finances so even what has traditionally been a very fair academic price is looking steep in comparison to the Autodesk offering.

Is it time LW and others followed suit to stay in the sector?

John

Yes, it is beyond time. LW is way behind the curve here. It does not mean that simply by adding LightWave to the available free software will "change the preferences in the industry". What it will do is acknowledge that yes, some people in the industry do use LW. And it is an option worth knowing and that there are some jobs out there. Not many but they do exist at all levels.

That said, I think any institution that does not offer Maya or Max is doing a disservice to students who should be learning what is out there in reality as the most used software. And the reason has nothing to do with domination as it does have to do with what is a good all around package for 3D animation.

spherical
11-26-2014, 07:42 PM
From a business point of view it's smart for AD to flood the education areas. Schools always have tight budgets so it makes their software all the more attractive. It's hard to compete with free. It'd be nice if LightWave did the same thing but imho it would probably matter very little. AD dominates the market anyway.

Do something and you have a fighting chance. Do nothing and that is how it stays.