View Full Version : Texture Editor settings are not staying set

11-18-2014, 09:40 AM
Hi all,

LW 11.6

When I open a scene (after having closed Layout), the World Coordinates setting in Texture Editor does not remain set. If I leave Layout running, and change scenes, no problem- the WC setting remains set. But, if I close Layout, the setting does not stay set, everything else stays set (projection, texture axis, etc.). Any ideas?


11-18-2014, 10:42 AM
After 12 years of using LW I used World Coordinates on a surface for the first time last week. I really doubt its meant to remain checked as you typically want your textures to stay attached to your objects while animating them.

11-18-2014, 12:38 PM
Any ideas?

Did you save object?
What you edit in Surface Editor must be saved using Save Current Object.. etc. commands.
Not Save Scene.

ps. You can switch to using Node Editor and have modern workflow..