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View Full Version : X-Ray poly selection



MentalFish
11-28-2003, 05:57 PM
I want to work in modeler in the same way the UnrealED level editor works. Select the surface that is visible, so when the polys are flipped inwards i can select the back "wall" and not the one in front.

http://petter.ms/forum/select_poly.gif

Any solution on how to do this? Some setting or plugin?

Axis3d
11-29-2003, 10:01 AM
Just hit the "-" key (next to the number 0) on the keyboard and the polygon you have selected will be invisible. Now you can select the back wall poly. When you want to unhide all of your polys again, just hit the " \ " key.