View Full Version : X-Ray poly selection

11-28-2003, 05:57 PM
I want to work in modeler in the same way the UnrealED level editor works. Select the surface that is visible, so when the polys are flipped inwards i can select the back "wall" and not the one in front.


Any solution on how to do this? Some setting or plugin?

11-29-2003, 10:01 AM
Just hit the "-" key (next to the number 0) on the keyboard and the polygon you have selected will be invisible. Now you can select the back wall poly. When you want to unhide all of your polys again, just hit the " \ " key.