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shrox
11-09-2014, 01:45 AM
What is 4KHD rendering going to be like!? Ahhh!

The Dommo
11-09-2014, 05:18 AM
Well, 4k is going to take 4 times longer than 1080p, as there is 4x the surface area of pixels. It's a pretty linear scale actually if all other render settings remain the same.

kadri
11-09-2014, 05:59 AM
It is a never ending story. 25 years ago 640x320 - 720x576 was the goal and it was hard to reach with the CPU's of the time.
Then HD. Now UHD-4k and with stereoscopic videos that is X2 . What will come next? 8k probably...Then voxel rendering in real 3D ?
Every time i upgrade my computer i think i come closer but then it looks still the same distance away.

djwaterman
11-09-2014, 06:32 AM
You start to wonder what it is we are chasing, I like a clear image as much as anybody, but at some point that image has got to be clear enough that further improvement becomes of interest only to technicians. I'm more interested in content, not the delivery system.

sukardi
11-09-2014, 07:36 AM
I think HD video is good enough for up to 40" screen. Higher resolution would be beneficial for more immersive or larger scale display systems.

Please think of them as another avenue to increase the value (and hence the price) of the content ...

bazsa73
11-09-2014, 08:31 AM
A nice 720p moving image upscaled looks better and smoother than an ultraclean, painfully sharp, discreet in every element imagery. Imo.

Slartibartfast
11-09-2014, 10:14 AM
And what about those curved TV:s?! Did ANY customer ever say "oh, I wish there was a curved TV. Everything looks so flat and it is so boring when the straight line are just straight"?! It looks great. From exactly one spot in the room. From every other spot it looks.. well, curved...

zapper1998
11-09-2014, 10:52 AM
And what about those curved TV:s?! Did ANY customer ever say "oh, I wish there was a curved TV. Everything looks so flat and it is so boring when the straight line are just straight"?! It looks great. From exactly one spot in the room. From every other spot it looks.. well, curved...

They curved the curved TV's in the wrong direction did you know.... sshhhhhhhhh, don't say anything, and nobody will ever guess they are curved in the wrong direction..

hehehe..

Ya rendering at 4k is huge.... been doing some testing and wow... big diff with 4k..

:)

jasonwestmas
11-09-2014, 11:15 AM
eventually 4k rendering will be just as fast as 1K is today. etc. etc.

shrox
11-09-2014, 12:10 PM
Well, 4k is going to take 4 times longer than 1080p, as there is 4x the surface area of pixels. It's a pretty linear scale actually if all other render settings remain the same.

Yes, I know the math, it's just getting so BIG!

glebe digital
11-09-2014, 12:36 PM
mo' silicon :D

Dexter2999
11-09-2014, 12:40 PM
4K? Pffftttt.... Think how much space 4K Stereoscopic at 60fps takes. Hey lets break those down into passes while we're at it.

Takes me back to when I was learning graphics on 33Mhz machines.

kadri
11-09-2014, 12:57 PM
Yeah the short animation i am making now was supposed to be full HD and at least 48 FPS just to see how it would look.
I forgot very fast about that and i am rendering at half HD and 25 FPS now...
Maybe after another upgrade. Not sure how many upgrades for 4K :compbeati

Sensei
11-09-2014, 05:28 PM
What is 4KHD rendering going to be like!? Ahhh!

If you want nice 1920x1080 render at 3840x2160 without AA, and downscale to Full HD,
If you want nice 3840x2160 render at 7680x4320 without AA, and downscale to 4K HD.

Renders from VirtualRender (http://www2.trueart.pl/?URIType=Directory&URI=Products/Plug-Ins/VirtualRender) 16000x12000 took a week to render (192 Mpix).. ;)

shrox
11-09-2014, 06:02 PM
Storage media space, ftp transfer time, everything will need an upgrade.

pinkmouse
11-10-2014, 02:25 AM
Yup, and by the time it catches up, we'll probably be needing 8K... :)

erikals
11-10-2014, 04:05 AM
bake whattever u can...!

http://www.picgifs.com/smileys/smileys-and-emoticons/cooking/smileys-cooking-136990.gif

render background in half res...

Danner
11-10-2014, 06:31 AM
I have always liked how things look in higher resulutions but I don't really think we'll go into 8k. Well we might.. but we shouldn't, 4k is overkill already unless you are sitting too close. On the other hand higher frame rates could become the norm. And that will be a big render time killer too. I can really tell a difference and ejoy higher frame rates, I have a high-refresh-rate low-latency monitor I use for gaming (144hz) and games look amazingly smooth. It's plain to see how the mouse cursor movement on windows is smoother, reminds me of the CRT days when I had a NEC multysinc monitor and ran it at high refresh rates.

JoePoe
11-10-2014, 01:09 PM
What is 4KHD rendering going to be like!? Ahhh!

Don't ask me.... ask the render farm I'll be using!! :D

Shall we all start chanting now.... "QUANTUM COMPUTER, QUANTUM COMPUTER, QUANTUM COMPUTER!!!"

shrox
11-10-2014, 02:06 PM
Texture maps for planets will have to even bigger, as well as other maps...geez, somebody stop the wheels of progress! Join the 3D Luddite Party!

Our slogan, "1080p, it's good enough for me!"

Sensei
11-10-2014, 02:22 PM
Texture maps for planets will have to even bigger, as well as other maps...geez, somebody stop the wheels of progress!

It will stop at 1 atom radius automatically ;)

1 cm^3 volume of water has mass 1 gram, which is 1 g/18 g/mol=0.0555(5) mol * Na (Avogadro const) = 0.055(5) * 6.022141*10^23 = 3.345634*10^22 H2O molecules..

shrox
11-10-2014, 02:56 PM
It will stop at 1 atom radius automatically ;)

1 cm^3 volume of water has mass 1 gram, which is 1 g/18 g/mol=0.0555(5) mol * Na (Avogadro const) = 0.055(5) * 6.022141*10^23 = 3.345634*10^22 H2O molecules..

Is that a single bit per atom? I think you'll still have some jaggies...lens flares should look great though.

Sensei
11-10-2014, 03:18 PM
Is that a single bit per atom? I think you'll still have some jaggies...lens flares should look great though.

Quantity of H2O molecules in 1 cm x 1 cm x 1 cm volume of water. So actually quantity of Oxygen atoms, Hydrogen twice as much as this value.

shrox
11-10-2014, 03:42 PM
Quantity of H2O molecules in 1 cm x 1 cm x 1 cm volume of water. So actually quantity of Oxygen atoms, Hydrogens twice as much as this value.

That will make the checkerboards and shiny chrome spheres quite sweet.

Sensei
11-10-2014, 04:00 PM
It will be sweet when we will shine light on surface, and it'll be heating surface, starting emitting infra-red light, then visible light,
light source is turned off, and surface is keeping emitting photons (because it's higher temperature).
With time it's releasing energy and its temperature drops to environment temperature.
And you can pick up Infra red camera from drop down list of cameras ;)

Next month I should have Optris PI 160 infra red camera
http://www.optris.com/thermal-imager-pi160
http://www.optris.com/tl_files/bilder/Software/PI%20Connect/PI%20Softwarebild%20PCB_1.jpg

Guy told me to not look at plasma. But that's my main purpose for it, to see temperature of Hydrogen plasma that I am creating...