View Full Version : Daz

11-08-2014, 02:11 PM
Have a question? Trying to render out a portrait of batman that I put together in Daz Studio. Problem is the suit is to close to the genesis 2 skin. How do you just display the head of Genesis 2. Not the whole body.

11-08-2014, 03:02 PM
You could take the model into modeler, make a new morph, and use point normal move to pull the offending geometry in...

In Daz, you should be able to select what parts of the model are visible, and which are not. If the FBX export respects those choices, then it's a simple matter of hiding the geometery in Daz, and exporting to Lightwave via FBX...