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Columbo24
10-27-2014, 05:53 PM
I need text to rotate around a globe(pic included). I used the magnet tool bend the text but it doesn't conform perfectly with the globe. Any suggestions on how to make it perfectly arced around the globe?
Also in the pic you can see the face of the text coming apart from the the 3D text itself. I created the text using the logo tool, beveled it, named the surfaces and used some of the presets for the surfaces. In layout in the VPR view it looks as if the face of the text is being pulled apart(see pic-there should be no gap in the text). Any Ideas what's going on?
Thanks
Bill

ernpchan
10-27-2014, 06:20 PM
You need more geometry cuts to properly deform the text. You could use the Julienne tool to add more slices.

I would use the Bend tool to deform your text instead of the Magnet too.

jboudreau
10-28-2014, 03:35 AM
I need text to rotate around a globe(pic included). I used the magnet tool bend the text but it doesn't conform perfectly with the globe. Any suggestions on how to make it perfectly arced around the globe?
Also in the pic you can see the face of the text coming apart from the the 3D text itself. I created the text using the logo tool, beveled it, named the surfaces and used some of the presets for the surfaces. In layout in the VPR view it looks as if the face of the text is being pulled apart(see pic-there should be no gap in the text). Any Ideas what's going on?
Thanks
Bill

Hi

Check out this video starting around the 10min mark or you can watch the whole thing which gives more advanced techniques. This has what you are looking for and more. "Advanced Text in Lightwave by Mis"

https://www.youtube.com/watch?v=Y4gVojoDVYQ

Hope this helps
Jason

Sensei
10-28-2014, 05:03 AM
I need text to rotate around a globe(pic included). I used the magnet tool bend the text but it doesn't conform perfectly with the globe. Any suggestions on how to make it perfectly arced around the globe?

I would make additional slightly bigger sphere in bg layer, then use Push (http://modelingpack.trueart.eu)tool, to project it.
Text geometry would snap to sphere geometry. Then delete bg sphere, it won't be needed anymore.
Then do beveling-shifting on text.
Then in Layout parent text to null, which would have center in center of original globe.
Then key-frame rotations of null. And text would be moving accordingly.



Also in the pic you can see the face of the text coming apart from the the 3D text itself. I created the text using the logo tool, beveled it, named the surfaces and used some of the presets for the surfaces. In layout in the VPR view it looks as if the face of the text is being pulled apart(see pic-there should be no gap in the text). Any Ideas what's going on?
Thanks
Bill

If I see correctly, beveled in one direction. Bevel should be going to center of original globe. Differently, depending on angle.
You should first have properly projected geometry to curved surface, then try to bevel or shift, using curved geometry normal vectors. Needs geometry to have nice smooth transition.

prometheus
10-28-2014, 10:14 AM
wouldn´t some animation set up be better than actually bending individual letters, and instead using spline control in layout or other curve deformers which could treat each letter as individual when rotating?
or perhaps bend deformer will be enough?

Michael

WilliamVaughan
10-28-2014, 10:21 AM
If you wanted to treat each letter individually in Layout HardLink would be a fit. I used to use it all the time for logo animations when I wanted to be lazy :)

prometheus
10-28-2014, 11:09 AM
If you wanted to treat each letter individually in Layout HardLink would be a fit. I used to use it all the time for logo animations when I wanted to be lazy :)


That was what I was thinking too..but forgot to mention it.

Check lw helpfiles for hardlink for those who want´s to know, and if I am not mistaken? I think William has covered that too in some of his tutorials....and yeah, here it is....


https://www.youtube.com/watch?v=8_-8a5q7HFE

Ryan Roye
10-28-2014, 01:56 PM
Although this is a commercial tool being used, cagedeformer (http://www.3rdpowers.com/index_store.html) does this and a lot more. No need to calculate, process or bake the motion, and the motion could be endomorphed, animated, manipulated, etc on top of this shaping.


http://youtu.be/MbPBoDOWc9w