PDA

View Full Version : Thinking Particles



Cyberfish_Fred
10-15-2014, 02:51 AM
http://www.cgchannel.com/2014/10/cebas-ships-thinkingparticles-6/

OMG

Newtek?

F.

tyrot
10-15-2014, 03:04 AM
i feel depressed ... :( seriously.....

bazsa73
10-15-2014, 03:24 AM
Let's feel depressed!
C'mon guys, we have flocking. Not bad at all.

Every4thPixel
10-15-2014, 04:21 AM
Now that's something I want to pay good money for!

Cyberfish_Fred
10-15-2014, 04:41 AM
i feel depressed ... :( seriously.....

so sorry!

allabulle
10-15-2014, 05:26 AM
Wow!

raw-m
10-15-2014, 06:45 AM
Crikey blimey! I saw the word Bullet in the a few times. That's hopeful, isn't it?

50one
10-15-2014, 08:33 AM
http://www.cgchannel.com/2014/10/cebas-ships-thinkingparticles-6/

OMG

Newtek?

F.

You're talking about a specialised particle solution that cost yearly same as maintaining a LW license.
We need updates to architecture, HV, render engine etc. hell it's 2014 and even a simple pass editor is not there.

prometheus
10-15-2014, 04:17 PM
Impressive...letīs see how that will compete against houdini flip fluids, it still has a long way to go though...before catching up against lightwave native particles and hv blobs...thinking particles canīt do that yet..can they? :D
Michael

prometheus
10-15-2014, 04:54 PM
this style of growing particles in some l-system procedural way ...that is something I have been shouting for, I want it in lightwave!!
check 1:13 in the timeline....
http://www.youtube.com/watch?v=4ERV29P7nuY#t=14

prometheus
10-15-2014, 05:35 PM
and the best part of thinking particles ..must be the feature of rental..at 680$ a year.

tyrot
10-16-2014, 12:39 AM
yeah + 3dsmax

lightscape
10-16-2014, 11:58 AM
Cool vid. We use it sometimes when particleflow is not enough. But its really complex and needs a specialist/nerd.
Like the houdini engine, this would be cool to have connected to lightwave somehow.