View Full Version : zbrush displacements with octane problems

09-27-2014, 11:00 AM
I can't figure out how to use my zbrush displacements with octane materials. I've tried plugging my displacement map into a displacement node, but it inflates my object. Any ideas?

09-28-2014, 01:07 AM
Welcome to hell :)

Octane is having trong with ZBrush displacements because the displace in bothe ways with mid grey as Zero. You need to use the amount parameter in conjunction with the shift parameter. Typically make the shift number minus half the amount number. So if the amount is 0.4 then make the shift number -0.2. The problem then is that often this will cause torn geometry.